CCS Courier
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Ash Lands / Darkveil
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Post by Vail on Jul 28, 2024 20:28:55 GMT -5
The deeptusk’s facade fades as Vail’s allies strike the beast, revealing a horrific mess of moving plant life struggling to keep itself together. His previous ranged attacks successfully strike the beast, launching bits of vine off, while also pulling some of its attention away from whoever it was engaging in melee—if such a creature has a singular mind, of course. Despite its less than stable state, the overgrown vegetable retaliates, launching a cluster of massive thorns towards Vail. Whatever this creature is, it's not going down without a fight. Luckily for the ashlander, his ranged assault gave him plenty of time to react. As the pale man positions himself to avoid taking multiple hits, his eyes focus on a singular spike. Just as the oversized thorn is about to pierce his chest, his hands catch it in midair [1], stopping it inches from his heart. For a brief second, the ash lander debates chucking it back towards the beast, but his senses tell him that the fewer plants in the wriggling mass, the better. With his immediate threat handled, Vail dashes towards his allies as the wrappings around his hands begin to glow [2]. In the midst of the chaos, Vail’s eyes catch an odd sight; a young girl darting through the chaos, headed straight towards the remaining deeptusk. His mouth opens to call out the child, but her actions make him hold his tongue. The child’s touch cleanses the beast of the slick coating that had previously caused him to lose his senses, a selfless act that could have very easily resulted in her demise. As much as he wants to reprimand the girl for putting herself in such a situation, Vail sees an opportunity to rid himself of the pestersome glitter that still clung to him. The ashlander yells to the girl, with little regard for how strange it must be for a random stranger in black to be calling out to her. “Hey kid! Come over here for a second, I have a favor to ask you.”
SUMMARY: Vail limits the number of thorns heading towards him and uses Deflecting Palm on the remaining thorn. Afterwards he activates Vestige of Light as he nears Gwen and the faketusk. He also calls to out to Bstrid.
[1] Defensive action: Deflecting Palm [2] Buff action: Activate Vestige of Light Active passives: Controlled Immunity - poison/toxic reduction Bulls Strength Tattoo - Double Strength Shadow Sight Pass without a trace Hands are weapons Iron Grip Dashing Enchantment: Master Unarmed built-in enchantment Tavern Champion: [3/4] posts Art of the Soul: [2/3] posts Vestige of Light: [1/6] posts
Two Piece Hands are weapons Equipped items: Phantom Plate (Cuirass) (3/3)HP Gauntlets of Ginma (1/1)HP Smoldering Cape (Clothing) Hand Wraps (Unarmed Weapon): Life Link, Cold Iron, Double Strike
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Adventurer
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Renown
Female
N/A
It's dark out, but you've still got to light up.
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Post by Cypress Springleap on Jul 28, 2024 22:31:57 GMT -5
Summary:
Cypress calls a replicant by accident. The replicant puddle portals closer to the center, and heads towards the warping of magic while the real Cypress uses create food in an attempt to lead the Deeptusks out of the area.
Okay. Things are not really going to plan, but maybe that’s to be expected given the chaos happening all around her. Morrigan’s call of gratuity is met with somewhat furrowed brows; what did they say? She can’t hear them over the literal tornado raging on the battlefield. Dressings and liches? That makes no sense. What a weird person… Yet, somehow between the floating fake deeptusks and the literal tornado, Cypress manages to avoid most of the dangers thus far thanks to Kvasir; she stands with Hylltywyll , palm outstretched as the little gremlin slaps an inky mark on her hand. She looks puzzled at first, then bristles when she hears their voice in her head. “ Huh?” she says, out loud before pursing her lips. “ Wait, so, you can hear me in your head, now?” she asks through the mental connection. There’s a twinkle in her eyes when she thinks about it, “ That’s so cool!” And a little invasive and terrifying! “ You can talk to Astrid?” She asks; she thinks about asking the furry little gremlin to pass on a message to her girlfriend, but then remembers where she is and what’s going on as another roar of wind and multiple explosions erupt on the battlefield around her. It’s admittedly not the best time to pass notes in class. “ Thanks mister…!” Wait, does she know their name? She switches directions, “ Thanks! I’ll do my best not to waste it!” She clasps a hand over her chest in promise (the non-inky one), before rushing back into the fray - except, even though Cypress does flit away - there’s still an afterimage of the satyr in her place. (1)The replicant blinks and looks at Hylltyllwyl with a tilt of her head for a moment; without saying anything, she perks her ears and glances after her own retreating figure. After glancing around and seeing the chaos - an unreadable expression crosses her face before she turns and steps away. The rainwater from the downpour that her original had called earlier suddenly seems much deeper than it should be (2), because the replicant is submerges into a nearby puddle and vanishes. She re-emerges as close to the center of the battlefield as the puddles will allow her and shakes her head to knock off stray droplets of water. With a couple of blinks, and the essence of the curious, warping magic reflecting in her eyes when she turns towards it, she heads towards the center of the battlefield as the border expands outwards.
Cypress Prime, meanwhile, skirts to a stop in her rush to return to Kvasir; she realizes that the Deeptusks are still here. She grits her teeth with some apprehension, before she approaches the two Deeptusks with some hesitance, “ Hey! Hi,” she greets them nervously; she claps her hands, conjuring a couple of apples between them as a treat (3) - hoping to lead the Deeptusks out of danger with a trail of breadcrumbs before they succumb to the strange magic again, or otherwise get targeted by the chaos around them. “You’re okay, now! Let’s go, okay? You’re going to get hurt if you stay here!”
Action:
(1) SUPPORT: Cypress casts Replicant You snap your fingers, summoning a perfect copy of yourself, mimicking the exact way you appear when casting the spell. This copy is physical in form, can speak and mimics your exact personality. This form can move around, away from you and even interact with its environment. This clone can even cast spells and attack, however will deal no damage with any of its abilities or strikes. As soon as this copy takes damage, it will vanish. (2) MOVEMENT: Replicant! Cypress casts Puddle Portal to get her closer to the center location. This spell allows you to choose two bodies of water with which to connect in a local area (both bodies of water must be within sight of the caster), creating a portal that allows you to drop into one body of water and emerge from the other. This spell will work even with rain puddles; this allows casters to travel through so long as the puddle is bigger than they are. The portal will remain open for two posts unless cut off early by the caster. The caster is the only one who can move through the water. (3) SUPPORT?: Cypress casts Create Food with the intention to lead the Deeptusks out of the chaos. This spell creates a small amount of natural food for consumption. You summon food such as fruit or vegetables in a location near you. This food is considered fresh and natural, will last as long as normal food and can be stored for later.
Cypress remains in the Right Flank. Replicant!Cypress heads to Center.
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Fighter's Guild
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Human / Fellblood Hybrid
Wicked Fiends Beware!
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Post by Javal Zarrias on Jul 28, 2024 22:35:07 GMT -5
As Javal’s eyes settle on the creature after seeing it bombarded with attacks he gets even more confused, spotting its form appearing more plant-like and artificial instead of animalistic. What type of animal is this? He’d never seen any sap-producing beast made of plants and roots before, this was not a deeptusk he was sure of that at least. He then pondered the more important question looking down at his clothes and noticing a very colorful substance plastered over them and himself.
“Why does it appear I have been covered in glitter all of a sudden, would anyone know what happened guys?”, Javal questioned, looking around and noticing everyone else was also covered with glitter. It didn’t bother him though the fellblood covered in glitter would still have his trademark wide excited grin on his face. As he was looking around he noticed the giant tornado headed straight for the front flank.
“Guys, wait hey guys does anyone else see that coming towards us?”, he’d say in a confused tone but before he could get too worried at the sudden natural disaster it suddenly disappeared. The destroyed remains of vines and roots getting dropped on the ground are the only things to come from it.
His retainers on the other hand were much less fond of having the sparkly substance, all of them trying to shake it off.
“Blegh how unsightly and tacky, I curse whoever did this for making me look so horrid”, Nadia would say annoyed as she struggled to focus on her aim. She steadied herself putting total focus on the tangled mess of a beast in front of her. The moon elf would pull back on the light string of the ray bow, summoning another arrow of light from its notch and firing at the beast’s exposed side.
Shaking his head and refocusing on the battle at hand, Javal raises his hand in the air eyeing Theseus as it continues whirling through the air following its path back (1). He then would leave his hand wide open grabbing its handle tight and happy to have his blade back at his side.
The fellblood wastes no time rushing forward toward the strange creature swinging his blade back. Taking a deep breath he activates the runes on the sides of his Katana making it glow a deep blue and calling upon the virtue of his celestial patron causing his blade to get covered by an ethereal light. The fellblood would yell, “Javal Style: Double Aqua Justice Slash”, as he brought his blade down (2) on the beast’s side slashing through it's plant-like hide.
Javal Zarrias 1. Boomerang Arc-Post to Return (2/2) 2. Katana Slash (Passives: Water, Double Strike, Angelic Light, Bull's Strength) Nadia Sadrine 1. Fires off Ray bow shot
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Golden Consortium
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Zeinav Desert
World, forget me.
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Post by Kvasir Sigurrós on Jul 28, 2024 22:52:18 GMT -5
Well. That’s quite a few things to watch happen back-to-back.
A look of bewilderment takes root on Kvasir’s face as he watches the tornado sweep up the false deeptusk, the force of the wind enough to keep it off of the ground– making it a perfect target for Astrid, who promptly sends it flying all the way over to another side of the battlefield, right over into the range of a group of strangers whose faces Kvasir can’t quite make out, and… is that Dr. C’Leena over there? It certainly looks like her: the silvery arms, the unusual clothes, the… wings– ah. Yes, that’s C’Leena.
Ah, well, while he can’t attest to the strength or prowess of the strangers accompanying her, Kvasir is well-aware of C’Leena’s ability to handle herself in a fight, if their skirmish with the crab was any indication. It’s… not enough to completely alleviate his guilt over the false deeptusk hurtling her way at an uncomfortable speed, but he can at least trust in her capabilities.
He just hopes her arm doesn’t fall off again.
He’s just about to turn and check on how Cypress is faring, seeing as she’s elected to linger back out of the way with him for a little while, but his ears twitch at the sound of distantly approaching footsteps, and he’s quick to swivel around to figure out who or what might be coming their way– only to manage to catch sight of the familiar form of Vail, of all people, who’s already quickly returning to where he was on the other side of the field, out of any kind of conversational or explanatory range. It’s… strange to see him so suddenly, and then to see him leave, but it is at least good to see him in… presumably good health?
Kvasir can’t help but feel… a little bit confused, but he supposes he doesn’t have much in the way of spare time to spend on wondering and worrying. Not when there’s all manners of chaos unfolding on the battlefield– mostly courtesy of Morrigan, it seems, which… he’ll address eventually–, which calls upon some quick responses.
He can feel the soothing power of the blessing he’d called upon ebbing away, quickly dimming, fading with every passing second, which means there’s no better time than now to conjure up another one– one that can… presumably do more to take care of those who have rushed to the front lines, throwing themselves into the line of danger, but as soon as he takes a step forward to ensure he can encompass as many people as possible within it, a familiar, scrunkly little voice sounds in his head–
“These handprints allow whoever has one to speak to each other mentally,” it sounds, echoing in his mind. Kvasir is quick to take a look at the inky mark still spanning his hand, settled over his glove like a shadow– so that’s what this is meant to do. “I can also speak mentally with that annoying Fellblood and the girl flying around with a hammer. They also help protect you, but only from magic, and only a couple times, so don’t be as stupid as that idiot up there.”
…well. It’s… nice to know there’s some kind of communicative network going on, and… he can’t help but be appreciative toward this little stranger’s aid.
“...Thank you,” he says, willing the words through the connection. “Your help is greatly appreciated, ah… I don’t think I got your name…?” [1]
At least, he doesn’t think he did.
“...Either way, thank you. Cypress, I’ll be right back, alright?” [1]
Kvasir glances back over his shoulder, giving Cypress a little grin in lieu of a wink– he’s finally started remembering that he can’t really pull those off with one eye, after all–, before stepping further forward into the fray, out from behind the safety of the wall he’d conjured up. Once more, the light already radiating from Laleh-Vahzgun intensifies, blooming into a gilded flower of light as he pulls at the string, the aura encompassing nearly the entire side of the battlefield– each person on the right flank would find a small, glowing outline of a flower forming somewhere on their person, tiny and warm and only visible to them. [2] [3]
Once more, he shifts his fingers, pulling the string in another way, the light surging through the bowstring shifting, softening, branching outward and lighting up those marks, reigniting that surge of invigoration his allies would have felt earlier on. [4] With that settled, he takes a step back and returns back to the shelter he’s formed behind the glowing wall with Cypress, watching the battlefield with a narrowed eye.
“...I should be able to take care of everyone on the field, now,” he says, passing the words along to Cypress and Hyll once more. “Ah, try not to stress about the… little marks too much– no one else can see them but you. It just means I can work my magic from anywhere for a little bit, should it be necessary.” [1]
And gods above, based on what the field looks like right now, Kvasir has a feeling it will be necessary.
SUMMARY: Kvasir watches in MILD BEMUSEMENT as all manner of WEIRD THINGS happen on the field. He briefly talks with HYLL about the INKED MARKING, before stepping closer to the CENTER in order to enable the BLESSING OF THE LOST OASIS amplified by ASTRID'S SPIRIT SHROUD so the entire FLANK is COVERED. He casts INSPIRING PRESENCE on EVERYONE THERE, and returns to SAFETY from the WIMD.
LYCORIS continues to do NOTHING.
1. Communication via Inked Marking
2. Begins Blessing of the Lost Oasis - SUPPORT ACTION
3. Empowerment via Astrid's Spirit Shroud, allowing the Blessing to extend to the entire flank
4. Inspiring Presence, empowered by Babyleash and Spirit Shroud - BUFF ACTION
TEMP PASSIVES:
Vestige of Light - 3/6 posts
Wall of Light - 2/3 posts
Blessing of the Babyleash Lost Oasis - 1/3 posts
Inspiring Presence - 1/3 posts
PETS: 1. Lycoris, "Moth Dragon" (reflavored Snow Owl) - counts as a pet A strange moth Kvasir encountered in the Lantern Light Wood on a mission for the Consortium with Morrigan Moonweaver and Cantio von Lumen. This creature has the ability to manifest as a cat-sized moth around the house, bearing resemblance to a Death's Head Hawkmoth in terms of appearance, but when the time comes, it can transform into a vast, imposing moth-like dragon, capable of casting magic.
Can cast Snow Flurry and Heavy Blizzard once per topic. 2. Sparkle-lings (reflavored Snowlings) - do not count against NPC cap A round bottle of what appears to be never-melting snow... but tip the bottle, and snowlings will pour out. Snowlings, little round snowballs (about the size of a golf ball) with legs, are eager to help perform tasks, chores, carry an item, or cause a distraction— but they have no combat abilities, and cannot speak. The entire group of Snowlings may be assigned one type of task at a time. PASSIVES: - Night Vision Any and all eyes you have are altered to be able to see in the dark. These eyes are given the ability to see regardless of how dark it is. This does not effect your normal eye sight and will not hinder you if it is bright out. These only work in normally darkness and will not see in darkness created by magic. - Controlled Immunity Gaining mastery over the human body has increased your control over your own body. You have now become resistant to poison and toxins, your body able to fend them off with ease. Any poison or toxic effect last for one turn less on you and will not effect you as much as normal. - Angelic Light The light within the celestial now flows through you, invigorating you and filling you with holiness. All of your physical attacks now deal light damage in addition to their normal damage types, so your sword slices, arrows strikes and hammer smashes all deal light damage, making you effective against those of evil and death. Your attacks that deal light damage now deal double damage against those who are of the Evil Alignment. - Morrigan Moonweaver's Eternity Ring A single ornate ring that is said to magically bind itself to your soul upon receiving the ring. This ring is not for you to wear, instead it is meant to be given to another like someone you love, trust, care about or value immensely. While someone is wearing your ring, they are able to read your emotions or mood, and tell if you are happy, sad, scared, etc. The wearer of your ring is also able to cast one spell, or use one martial/stealth ability that you own (is in your inventory) once per topic. They cast the ability at the same level you posses (Novice, Master or Exalted) and can be used without needing to be in the topic together. A ring can only be bound to one person at a time and you cannot wear multiple peoples' rings. - Life Spark Earring A small, yellow sun shaped ear ring that can be attached to the ear in any manner. Worn by paladins, clerics and battle medics to dish out damage while still protecting their comrades. While this is worn, if you healed someone last post, all of your damage this post will ignore resistances, immunities and hit preventions. - Inked Marking (from Hyll) The Quillomancer's tool of the trade is a small, glass vial of black writing ink, which all Quillomancers keep on them. By infusing your magic into this ink, you can place your hand on a target, transferring the ink onto their skin in the form of a tattoo of your own design. You can make three tattoos per topic, which are permanent and stay until the end of the topic, morphing back into ink when the topic ends. Anyone who has an Inked Marking will be able to telepathically communicate with others who also have an Inked Marking, even if they are unable to see one another. Those with an Inked Marking will also know the exact whereabouts of others with the markings, able to speak with and track others affected by the tattoos. An individual can only have one Inked Marking applied.
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Noble
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Renown
Dragon’s Cradle
Life is a game, we are the pieces and the environment is the board. Wanna play?
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Post by Lady Keyke Runi on Jul 28, 2024 22:53:26 GMT -5
Standing at the edge, I let a grin appear as the Deeptusk ran to safety. A smart strategy for any who are in fear or unable to comprehend the situation. With a quick sound from the plant like creature, I quickly pull up my wind and push away the flying thorns, aiming to keep as many of the away as possible, stopping mainly but also diverting the others away. Rose huddles closer to my hair and holds on as the wind pushes out once more.
As I take action to defend on the quick attack, I watch the barrier behind the plant start to grow. With a tight grip, a familiar light bow forms in my hands. I estimate the middle of the area growing, as it seemed to expand in a constant dome shape, so a center is guaranteed. With a quick pull on the string, a light arrow forms. But also along my ear I feel a warm medal appear. For a moment an elfen like ear piece forms on my right ear and sends a shift of energy to my bow. A piece both foreign to my human ears with the additional pieces meant for the pointy parts of elfen ears hanging above, yet so comforting with the memories it bring up. In a moment, a white glow encompasses the arrow. I just knew it was going to help, somehow this will help.
A release of the string was all it took to watch as both my own abilities and the last piece of my first teacher aid to hit what could be destruction.
Keyke is located in the Rear
Action 1- Defensive Action: Windtalker (blow away any thorns in the vicinity) Action 2- Offensive action: Ray bow (+life spark ear ring buff from last round healing) at the barrier
movement: floated closer to the Left Deeptusk after Vail moves into left side(I know I posted before/this is free actions, just wanted to clarify)
Rosemary- Defensive action: hiding in Keyke's wind Active/Activated Passives/HP: Fluency spell Windtalker- Floating Carl- Auto shooting from floating crossbow (19/20 arrows left) Inspiring Sigil- hits for fear/charm affects left(1/2) Phantom Curse(Touched by Death)- get up after 3rd major hit Dancing Chain- Physical hit prevention (1/1) (Not recharging/3) Cat's Grace- moving allows no knocking over/knocking off something Electrical Surge- (0/4 Charges) NPCs and Pets: Rosemary- Water Pixie lv 2(Does not count against cap) Chain of Past- Dancing Chain(Does not count against cap) True Passives: Space Pocket- infinite storage/quick pull out Animal speech Necklace- speak to all animals Mask of Memories- can not be made to forget anything, or have your mind cleared, wiped or erased. Your memories can not be read, altered or affected in anyway. Veiled Sunhat- sight is unaffected by particles such as snow, sand, or silt. All Eye- immunity to blinding effects from things like flashes and magic, able to see through vision impairing effects, such as mist, smoke or dirt. Night Vision- See through all non-magic darkness Shadow Sight- seeing fellow Shadow Dancers Blooming Anklet- 5ft radius of flora will bloom Blood Scent- blood tracking Life Spark Ear Rings-Attack penetration post after healing Expanded Mind- know the spell is being cast, and you know everything about it, the domain its from, its element, its effect and any additional bonuses Cat's Grace-no fall damage below 200ft drop Sea Legs- Can not be knocked down or reduce speed when on a ship
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Adventurer
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Avian(Snowy Owl)/Tiefling Half-Race
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Post by Natsunats-Shun on Jul 28, 2024 23:04:57 GMT -5
A shiver ran up my spine as the voice rang out again. That's ... not a good answer. At least it seems to speak the Common language.
I braced myself against the Deeptusk as the winds coalesced and gathered back to Moonweaver. I breathed a sigh of relief and relaxed my hold on the creature below me, before giving it a solid pat. A lady faun, whom I'd heard being addressed as Cypress comes over, and I noticed that after this more more thorough wash ,the anger and the bubbly film seemed to have gone away for good. Now the big guy was just nervous. Remembering that I usually have the effect of making animals jumpy, I shook my wings of water (which I noticed, STILL had glitter in it, despite all my flying) and jumped off it's back, into the sinking sand.
"I'll leave this Deeptusk to you, then" I said, giving Cypress a nod.
Then, I started the slow trek across the sand and out of the swirling pit myself. Heading towards the center, I see fire and lightning shooting from a form high up in the sky to the ground. And again I hear the voice:
Which brought me back to my first thought. This disembodied voice certainly knows the Common language. And it's hungry. It also seemed to have a physical form that was somewhere in the middle. What the mage on the drake was shooting at. Good to know good to know... And while my hopes weren't high, I did have something that might help.
Again, yelling with my mind and my mouth, I shouted:
"GOOD MAGE, MIGHT I INVITE YOU TO A LUNCHEON OF HEARTY STEW?"
I rummaged through my bag before pulling out a flask from my rations pocket.
Remain in RIGHT FLANK
Summary: explicitly glitter free, gets off the deeptusk but is still grounded, offer the hungry voice a FLASK OF FEJODA
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Global Moderator
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Post by Story Teller: Lynn on Jul 31, 2024 22:17:04 GMT -5
Front Mikael Mooreson successfully guides the real deeptusk off the battlefield to safety with the use of a handful of treats and encouragement. C'Leena Thomas flies up and strikes the faketusk that batted her away while Beak pursues the faketusk lured towards @shitakibo , unleashing more attacks against it that tear through the vines. Luna and Chesh team up to rip and tear at the back of the second fake while Darius burps some lightning down on it. Rena Brighteyes brushes off the glitter and her minions get a few strikes in while the second faketusk is also focused on @shitakibo . Javal Zarrias ’s blade slices through the side of one of the faketusks. Pieces of its form are cut clean off causing it to stumble forward. The attacks of the faketusks miss @shitakibo , or rather, they pass through the shaman’s ghostly form. There’s brief confusion before they snap out of being lured to the shaman and turn their attention back to those attacking them, but at this point it’s too late. The cumulative damage has broken their illusions and torn their forms apart. The final connecting blows on both creatures from all sides results in a final death wail from each of them before they swell and explode out in a goopy wave of sap. The goop washes over C'Leena Thomas , Rena Brighteyes and her minions and summons, Beak , Javal Zarrias , and Luna and Chesh. It reeks of decay and rot rather than vegetation and temporarily obscures their ability to see. A glowing arrow sinks into the ground next to Javal Zarrias ’s feet and there’s a shower of ice crystals above all their heads. Left The radiant fire and barrier of light work well to protect everyone from the flying spikes, but they don’t stop those spikes from scattering across the LEFT front and creating a prickly mine field to traverse. Lady Kamille Verlithax ’s drake Kalaf attacks the faketusk Disaster is engaged with, fire ripping across its form while Poe gets a hit in. Lord Sarne Sequoia ’s then fries the faketusk he was being attacked by while his minions attack the one near Disaster. The series of attacks tears the creatures apart and leaves fragments of their bodies scattered on the ground. In the air Fish the Tinkerer and Lady Kamille Verlithax circle about and would look back to see the warping rapidly approaching. Right Shaa Rhunn gets slapped by the faketusk before it floats away and is briefly stunned. With the rain having doused the two remaining realtusks, Cypress Springleap is able to lead the beasts off the battlefield and to safety while their replicant goes closer towards danger. The turbulent winds die down as Morrigan Moonweaver consumes another candy and starts to emit intense heat towards the center of the conflict. They conjure a pile of coins to try and coax something out of the veil. Kvasir Sigurrós joins the enchanter at the center, shifting his focus as the warping expands. Natsunats-Shun also attempts to appeal to whatever lies beyond the veil and shouts over the chaos to try and offer the disembodied voice a snacky treat. Lady Astrid Stormstone moves to the FRONT to deal with the faketusk as it starts to fall from the sky towards the adventurers still fighting there. She freezes it then slams her hammers into its brittle form sending a cascade of ice crystals raining down to the ground harmlessly. Rear Mori hides from the real deeptusk by diving into a hole, sparing her from getting gored right before Lady Astrid Stormstone ’s replicant blasts the real deeptusk with water, and the soapy film sloughs off of it’s hide. The rage in its eyes dies down and it stomps around in confusion. While that one is pacified, Gwendolyn Mystwud is swallowed by the tangled vines as their weapon charges up. Gwendolyn Mystwud disappear from view of the others and the vines attempt to strangle the adventurer. Despite their wounds, Milli and Jess continue to attack faketusk with lightning and ice. The damage that is done to it causes pieces of it to start to chip off and splinter. Fish the Tinkerer peaces of out this whole situation, uses arcane glasses to try and discern anything about the warping and consulting with Lady Kamille Verlithax on the back of her drake. Vail deflects the incoming spikes and then starts to glow with radiant light. Lady Keyke Runi deflects the spikes headed her way then fires an arrow at the barrier. The arrow sails through and appears on the FRONT flank, sinking into the ground right next to Javal Zarrias ’s foot. ALL FRONTS The warping expands rapidly and engulfs the entirety of the battlefield. As it does, the grass fractures and fragments into kaleidoscoping patterns. A wave of force slams into everyone on the battlefield, potentially knocking some down. The earth shatters into pieces that reforms around all the adventurers into walls and towers. Before everyone’s eyes (everyone who isn’t blinded) the landscape is morphed and transformed, seemingly transported back in time to when a city stronghold of stone stood proudly in the King’s Valley. What’s more, the city streets are bustling with activity. Civilians stop in their day-to-day activities and stare confused at the adventurers’ sudden intrusion, as if it’s the adventurers who have appeared out of thing air and not the civilization itself. Guards wearing the familiar armor and emblems of the Knights of Duros suddenly come out of the alleyways and surround the different groups of adventurers. “HALT! IN THE NAME OF THE QUEEN, THROW DOWN YOUR WEAPONS!” In the air above the streets, a number of drake riders wearing the colors of the WEF also appear on the scene. One shouts to Lady Kamille Verlithax . “LAND IMMEDIATELY! YOU ARE UNDER ARREST FOR CRIMES AGAINST THE CROWN!”A laugh only the adventurers hear echoes between the streets of the city.
NOTE: Please indicate where you are at the END OF YOUR TURN on the battlefield (FRONT, REAR, LEFT FLANK, RIGHT FLANK).
The deadline to get your reply in for this round is Sunday August 4 at 11:59 pm ET
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Adventurer
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Male
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Post by Marion Aurea on Aug 1, 2024 10:05:40 GMT -5
Things went by like a blur, and Marion found himself only snapped out of it when he was knocked over onto the ground by a huge force- someone ruptured or tore, for sure, but the ringing in his ears brought some clarity as the little elf put his weight on Idun, the staff planted firmly in the ground once more, as he got up to his feet.
He had never been in the midst of a battlefield.
Everything happened so quickly, one moment a deeptusk is headed their way, next moment it’s in the air and shattered into a million pieces- explosions, cries, movement too fast for his eye to catch, the cacophony now silenced. Marion can only hear his heartbeat .
He is not a spectator, now.
Marion wiped the blood from his lips, and he opened his mouth to sing. He dosent know how loud he is- but his voice rang clear, and light and hope and perseverance carried in his voice. No matter what other fake things or real are thrown at them now, it’s not going to stop them from getting to the bottom of this.” __________________________ Took major wound, recovered from prone status Actions: -inspiring presence -staunch perseverance
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Fighter's Guild
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Renown
King’s Valley
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Post by Shaa Rhunn on Aug 1, 2024 11:25:36 GMT -5
Briefly stunned by a cheap slap from the still floating plant creature, Shaa shakes his bedraggled head in disbelief. That stupid creature shouldn’t have been able to catch him off guard like that. There were too many things happening all at once. Between the fighting and all of the spells being flung around everywhere, both good and bad, he was losing focus. Mistakes like that could be costly so he takes the strike as a wake up call. He would also remember to rip off that jerks tusk and make him eat it if he ran into it again.
Suddenly, the bubble expands and the world starts to shimmer. When everything calms down, he finds himself in the middle of an old city. Not old in terms of wear and tare but …from the past. He recognizes several buildings from drawings and descriptions of his teachers as well as the guild hall. Slowly the city starts to populate with citizens wearing clothes from a bygone era. Just what was going on? Had he been sucked into the past? Shaa gets a bad feeling in the pit of his stomachs. He had worked extremely hard over the last several years to improve Minotaurs reputation as being more than evil bloodthirsty monsters. So much so, he could walk into most large cities without screams of terror….most of the time. But if they were in the past…..this could be bad.
He thinks he can already feel the looks of panic and horror in some of the citizenry in his immediate area. He was still a bit dazed but he needed to get out of the streets in a hurry. Suddenly, from behind them, Shaa can see and hear several knights heading towards them shouting. Were those knights of Duros? Above them there are a pair of drake riders flying there as well. This was just fantastic. If this was just an illusion, he could just go bust their heads and call it a day. But, if they were really in the past, he didn’t want to mess with history. He grumbles under his breath that this is just another reason he really disliked Fae magic nonsense. He found it hypocritical that creatures that were so attuned to nature did so much to unravel and play with natural law.
Shaa scans the area and makes a break for one of the buildings. As he runs, he drops his 4 sided dice behind him. The device starts to spin shooting gold coins in multiple directions. That should distract the knights enough for him to find a place to hide. He turns a corner out of sight and finds a large wooden door leading into one of the buildings. Finding the door open, he slides in and closes it behind him as quietly as he can. He would watch to see what the guards were up to from one of the windows. If they were reasonable maybe they could talk their way out of this. If not, he would be ready to jump in and scrap. Either way, having a Minotaur in the mix at this juncture wouldn’t help to calm anything down. He had already taken enough damage for not thinking things through.
He still felt off. Taking a deep breath, he casts remove condition on himself to cleanse himself of any effects that still may be lingering on him. Feeling clear headed, he scans out the window , waiting to pounce at the first sign of danger. Suddenly, something occurs to him. What happened to the Sandworm he summoned?
Meanwhile, in a different side street.
Dusty, the Giant Sandworm, found itself extremely confused. It had been summoned by his Master Shaa to burrow in the dirt and eat some creatures. It was extremely happy that it had been summoned to some nice soft dirt that Dusty could plow through quite easily. It could feel the tremors from above. Mmmmm snacks. It dug and dug and was just about to feast on their bones when there was a violent shift. Suddenly, his precious sand pit that it had worked so hard on had vanished! And now, it was on some sort of rock path? Dusty starts to thrash violently, desperately trying to reenter the earth below it to no avail. It was stuck. Not really the defeatist type, Dusty starts to scrunch up and inch its way forward down the street. Surly there was some soft dirt or sand around here somewhere.
Still in Right Flank
Shaa-
9/11 HP. (Wind, Blunt) 0/6 wounds
Action 1. Drops 4 sided top as he runs around a corner. Top spins and shoots distracting coins towards knights.
Action 2. Casts “ Remove Condition” spell
Remove Condition This spell allows you to touch yourself or an alley, completely removing all negative effects applied to them. This includes mental and physical effects the would negatively influence or harm the target. This will remove any negative spell that has a duration and can also cure effects from poisons or toxins. This spell can only be used twice per topic.
Vulcana- Lands on Shaa’s head Dusty- Inching its way down the street
All items stored in Bag of the infinite
New Items Ferburus Dew Claw
Sub Classes Stalwart - Iron Skin (1 HP)
Disciple of Vulcadreus
Active Spells/Abilities Geomagnetic Sense- Constant Passive Fighters Sense- Passive Spirit Guardian
Pets/Companions Vulcana the Fire Pixy (Tier 2)
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The Tinkertons
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Zeinav
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Post by Fish the Tinkerer on Aug 1, 2024 14:56:36 GMT -5
Fish stares blankly down at the impending wall of force. There isn't much the bird can do about it at this point. It is moving too fast to be able to do anything about it. A taloned hand grabs hold of Kalaf's saddle to not get tossed off the side from the impact that is either absorbed by the Inked Marking or does not feel great.
The distortion field being gone is an improvement, but that doesn't change the situation much. The new terrain and enemy forces do though. They look off to the distance and see the approaching WEF members. Well....now that law enforcement has arrived, it is time for Fish to leave. Without a word they step off of Kalaf and begin falling towards the terrain below.
The bundle of cloth around their hood billows and catches the air to slow the bird to a much safer speed. Fish angles themselves towards a shadow to conceal themselves once again. The knights roaming around and trying to arrest everyone seems like trouble, but Fish's mind stays focused on finding the source.
Once more Fish puts a hand to the ground to get a map of the new terrain. How much of this was solid and how much of this was an illusion? The bird was keen on finding out. If these were the knights from the report, then finding the source of the enchantment might snap them loose. Either way, Fish was cocky enough to believe they were above fighting minions. As they gather information, they begin to mix together a quick concoction...something to hopefully send the caster off balance.
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Golden Consortium
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Zeinav Desert
Scam? I’ve never pulled a scam in my life! I don’t even know what a scam is!
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Post by Morrigan Moonweaver on Aug 1, 2024 21:02:29 GMT -5
You know what they say about the showbiz - some acts are a swing and a miss. Morrigan was no stranger to taking risk; given the nature of their profession and the utter lack of defenses they’d been blessed with, practically every venture was a risk. And, well, if nothing was ventured then nothing would be gained. If Morrigan abstained from taking shots they knew they’d miss, then they’d never have the satisfaction of an impossible victory! Still. It was a tad… disappointing, that their gambit had not yielded any tangible results. It was possible that whatever creature was at the root cause of all this was stronger than a little compulsion of avarice. But if they were correct in their assumption that this was a creature of the fair folk, then surely it would be easier to compel them into obeying their own whims and desires, no? The charlatan scoffed, wrinkling their nose as they willed the effect of the magical wave of heat to end early. Kvasir was making his way over to prepare some arcane effect Morrigan could not parse. Though they did not understand the weavings, they felt its blessing all the same. (And they were grateful they still could, given how their curse was only growing stronger with every passing day.) Morrigan could not help it. As he passed by, making his presence decidedly known as a constant force on the battlefield - despite that which sought to erase him from reality, despite the inner turmoil in the landscape of his mind - he never failed to be so inhumanly kind. It was the part of him Kasra could not erase. It was the part Morrigan failed to understand. Still. It was as much part of him as his magic or his medical knowledge, inscribed in the tenants of his memos. Where Morrigan’s only consistency was their inconsistency, they might liken Kvasir’s presence to that of an oasis. Unwavering, ever-standing as the tides of battle battered them every which way, a balm in the scorching heat. “My hero.” They crooned, pretending - as they were so very good at – that there was no deeper meaning behind it all. That was the precise moment that dread pooled in the pit of their stomach and that jittery sensation they’d come to associate with the fluctuations of pure magic reared its ugly head and Morrigan only half a second to whirl around and shield their precious face - their moneymaker - from harm as the wall of force slammed into them and knocked them off their feet. [P1]Morrigan landed in the dirt with enough force to knock the air out of their lungs, eyes burning from the dust and magic that was kicked up from the blast. Overhead, Bubbles - hurtling through the air from the blow, spun out of control, hit the ground with an audible BOOM. Dust kicked up where the young drake fell, followed by the sound of a small sniffle. It was easy to forget with his sheer size and the magnanimity of his scorching aura that Bubbles was still so young. Morrigan would not - could not - fault him for what happened next. As the magical warping effect expanded, swallowing Morrigan and their companions one by one, Bubbles picked himself up and ran for safety, outside of the range of the attack that swallowed his owner, and huddled safely behind a tree, curling up into a little ball. He was scared, but; he’d have to trust that Mister Moonweaver would be okay. Though to be perfectly frank, Morrigan wasn’t even certain Morrigan Moonweaver would be okay. Entire body aching from their fall, Morrigan pulled themselves to their feet and brushed themselves off, finally noting that they were covered in a strange sort of glittery substance that was decidedly not their own. It shimmered and sparkled, catching the gentle sunlight of the glade. The second thing Morrigan noted was that they were no longer in the glade. … Alright, Morrigan couldn’t say they were any stranger to waking up in unfamiliar places. Most commonly after a night on the town, indulging in their own desires and whimsies. Though they could safely say they’d never been displaced into a literal kingdom keep. But where were the others? Morrigan whirled around, just barely spotting a hint of silver-streaked hair, and that child that had been with Astrid Stormstone earlier... okay, so they weren’t entirely alone. That still left them alone with the conundrum of exactly how and what this place was, given that the air crackled with magic like ozone in the Dragon’s Cradle just before a thunderstorm, and the people’s reactions felt real enough. Was this material? Illusion? Spontaneous, or manufactured? A bad dream, or the manifestation of a creature who’d been cornered? And where the hell was everyone else? Morrigan didn’t much fancy battle when there was no audience to perform for. Or to duck behind when things got hairy. Reaching for their bag, for the Unweaver, for a potion, anything – Morrigsn called out through the magical bond that hopefully still existed. “Hylltywyll? Are you there-?”“HALT! IN THE NAME OF THE QUEEN, THROW DOWN YOUR WEAPONS!”
DOUBLE SHIT. Hey, just because they were used to being on the wrong side of the law didn’t mean they liked it. Besides, Morrigan hadn’t even committed any crime this time around! Suddenly realizing it might be prudent to obey the good officers lest they end up on the wrong side of a deadly-sharp spear. With one hand they unhooked the Unweaver from their belt and kicked it aside. A bit of a gambit. But Morrigan was far from unarmed. Kvasir’s fan hung from their hip, blades on their tail, the scorpion’s stinger hidden under the visage of harmless desert jewelry. The fae were not the only ones who could master illusion. Raising their hands in the air, palms splayed to show they meant no harm, Morrigan spoke; conviction dripping from every part of their being; as if they were not convincing the strangers, but rather themselves. “Stay your weapons, men! No criminals to be found, here. I, Morrigan Moonweaver – the Sunsplitter – am in fact, one of you! A Knight of Galavance, kin in honor and drive and conviction… and these here,” They gestured towards those remaining on the right flank, including Kvasir, the little satyr girl, the bird, maybe Hylltywyll (where was Astrid Stormstone, anyway-?), “Are under my protection. We seek nothing but good men who might come to our aid, request not but asylum! For we have been a victim of a violent crime… on our way here, we were attacked by vicious beasts! Great big things with tusks and trunks and a bloodthirst so terrible that we barely managed to escape with our lives!”[1]As they spoke, they inched forward, one step at a time, as if approaching a startled beast without evoking a reaction. Each word, an elaborately woven lie baked within the truth. With any luck – and luck was often not on their side, but statistics was – that something would work this time. That the closest Knight of Duros would be so spellbound he would not even be able to resist as Morrigan closed the distance between them, and flashed him an innocent smile. “Unless, of course, you’d arrest us for the crime of being a victim…?”They tilted their head and blinked at the knight. And then, the air around them grew thick with a primal, oppressive force, one without name, without thought, without life – wrong, wrong, wrong, this was not possible, no one like this ought to be allowed to exist - And the so-called Wizard of the Wastes only flashed a smug smirk as they drained the mana from the air around them, the way a plant drained water from soil or a black hole destroyed all matter within its system. And the magic in the air – imbued within the knight’s very being – was absorbed and destroyed. [2]
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Silver Veil Society
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Human
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Post by Gwendolyn Mystwud on Aug 2, 2024 2:22:35 GMT -5
The vines constricting around her were of little concern. The tightening and twisting branches strained against the magical aura around her to little avail. Mostly, she was focusing on the massive amount of energy being channelled to her weapon. What the hells was Siathriah doing out there? A wave of distortion sends ripples through her impenetrable aura, raising an eyebrow as to if her master had actually fired the weapon or not. Something had changed, but this wreath of vines prevented her from seeing exactly what. Once a critical mass of magical energy had been achieved, Gwendolyn simply let go of the spell, exploding a brilliance of light outwards.(1) The vines and branches withered away with surprising ease around her, and the magical aura seemed appreciated by her minions.(5) And oddly confusing to everyone else? Why were they in a city now? Had they been teleported? Siathriah pounced invisibly back up to her shoulders, whispering into Gwen’s mind “Focus, the pretender Queen is playing tricks”. The Fey cat hisses at the guards grandeur statement, for she was the only true Queen in this vicinity. Besides, that is, the purple tiefling she noticed early. Damn he could slay. Regardless, the Exile Queen continued channelling more and more energy into the weapon now floating behind Gwen. Surely, it would come in handy soon. (2) The maids gathered around their master, now able to fully see who had been following them. Gwendolyn offers a small wave, and a short greeting “Sir Vail, Lady Keyke, glad you are here as well.” “Alright team, anyone who hasn’t gotten rid of the dust, do so now.” She commands, almost completely ignoring the knights demanding their surrender. Gwendolyn used the flap of her cloak to wipe everything off, whilst everyone else breaks out their emergency Mystwud monogrammed handkerchiefs to do their best.(3) “Okay, move out”
A silvery fog erupted from the invisible cat around her neck, covering the noble womans squad in a light bending mist. (4) These knights were not worth wasting time on, they needed to eradicate the source of this confusion, fast. The crew walks past the blockade and ventures quickly into the depths of the newfound cityscape, hunting down the hidden laughter. 1) Divinities Blessing Shield Against Major Wound 2) Profaned Redolence Charge 2/2 3) Gwendolyn/Mori/Millicent/Jessica Clean off the dust 4) Light Fae Special On Gwen/Mori/Milli/Jess (also Vail and Keyke if they want it) Once per topic the fey can also distort the light around an area, creating a fog like effect that allows the caster to blend into their environment and become invisible. This fog effect will last for the next two post and will cover a 10 foot diameter area, and will allow any ally of the caster to also become invisible while moving through the fog. 5) Divinities Blessing AOE Heal/AOE Light Damage
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Adventurer
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Avian(Snowy Owl)/Tiefling Half-Race
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Post by Natsunats-Shun on Aug 2, 2024 16:14:49 GMT -5
One second I’m offering soup to the void, next thing I know I suppose it … takes me up on my offer? Not in the way I was hoping, but it was expected. The void swallowed us up with a show of force, ripping up the grass and I took advantage of the wind, snapping open my wings and letting it buffet me up. I winced a little as the strength of the wind strained my muscles and tendons, but it was worth it. Like that, my wings were more-or-less dry and I was more-or-less airborne again. Not enough to fly properly, but enough that I had a birds-eye view of our new terrain. It was a city, a busy one at that. I half fell, half glided back to the ground, under the shadow of the only shady and stable structure I could see- Astrid's igloo- and put the soup away. Guess that was a 'no' for the lunch offer, then. While my wings aren’t 100% yet, at least here there are more places to run and hide. If the buildings were real. I shook out my wings, and stretched them experimentally, making sure I hadn’t torn anything with my stunt with the wind. Nope, all’s good.
As I was stretching, I saw soldiers scuttle out of the woodwork, and I made sure to scan above and behind me too. Two with flying mounts, and roughly another twenty surrounding us from the ground, all with weapons at the ready and trying to arrest us. Not good. Looking closely at their clothes I realized that I recognized the insignia on their chest. The Knights of Duros and the Winged Expeditionary Force. Were these actual people? The incident with the deeptusks showed that the mastermind behind us could not only control real creatures, but also conjure impeccable fakes. We’d only figured they were fake after we punched them. The people in front of us, were they brainwashed or plant-based monsters in human skin? It was common knowledge that there had been a series of mysterious disappearances all over Charon, and a squad of Knights was reported missing just this morning. Or, might we have actually been transported into a random city in King’s Valley, and the whole city was brain washed? Looking around, It seemed some
I'll leave the magic-y stuff to the mages, I figured. If I'm going to be any use in keeping us out of jail, I need to know more about the terrain. Keeping an eye out on the situation around us, I gave the ground below us an experimental scratch, just to see if my claws would dig up dirt or bounce off actual flagstones.
Summary: Nats jumps, gets eaten by the void, hides from the police in Astrid/Cypress' igloo, and tries to dig up the sidewalk. remains in RIGHT FLANK.
Actions: 1) hide (Shadow Dancer 1 stuff) 2) dig
Passive Northern Snow Mask Cat's Grace One With Shadows (Shadow Dancer) Pass Without Trace (Shadow Dancer)
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Tradesfolk
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Female
Crescent Isles
Act with love and sincerity.
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Post by Beak on Aug 3, 2024 6:47:42 GMT -5
Beak tears into the creature of vines and darkness with fist and claw, with cold iron and serrated blades, until it can bear no more. The instant it gives that otherworldly wail and starts to swell, she knows exactly what's coming next; this was the very reason she had coated her limbs in stone before making her final assault. Even that might not be enough, though, and so she raises a psychic barrier in front of her body A1 moments before the creature explodes, that deathly black sludge spraying absolutely everywhere except her, with any luck and if the shield holds. She can't plan for every contingency, of course, but she can put up her best defenses and hope. Said best defenses are no match whatsoever for the wave of distortions and raw magical force that catches and knocks her well off her feet, throwing her a good pace or two through the air before she lands on her back with an unceremonious crash. Ow. Before she can regain her bearings enough to so much as tell whether her attempts to cover herself had worked, knights are upon her and her fellow adventurers... or at least upon her fellow adventurers. They might not realize that she's with them, yet. It's something of a long shot, but... well... she's literally a skeleton, and she's already knocked prone. All she has to do is hold perfectly still and she does a very good job looking like an exhumed ancient corpse. An unsettling sight, to be sure, but likely less unsettling than looking like a living exhumed ancient corpse. Tension seems high on all sides right now; best to let the first set of problems resolve before introducing a second. "Don't panic," she broadcasts over the telepathic link of Rena Brighteyes 's magical mark, since she has a sinking suspicion that Rena will unless properly warned. P1 "I'm fine. Took a good hit there, but... fine. I'm not dead. Well... I am, but... you know what I mean. I'm playing possum."Which she is. She even deactivates the glow from her medallion P2 just to further sell the effect--it likely wasn't necessary to begin with, since the group is in broad daylight anyway. There are a few other tricks she could employ without even giving away her position or her status as anything other than an inanimate skeleton, too. Choosing one of the approaching knights at random--whichever happens to be closest, really--she subtly prepares a certain thought to pop into his head. A2"Wait. These people might not be responsible for all this. They could be adventurers, swept up in it and trapped here just like we are."She's used to "speaking" obviously enough with her psychic voice that it's clear the thought is coming from someone else--in truth, she's never tried what she's about to do before, and she has no idea whether it will work. This time, she tries to lower the "volume" as if mentally whispering, to take as much of her own "voice" out of it as possible while still broadcasting the message itself, and to use words like "we are" instead of "you are," all in the slim hope that she can trick the knight into believing that was a random realization of his own that just popped into his own head unbidden, the same sensation one feels when suddenly remembering they'd left an important item behind when setting out of the house this morning. Can she make the knight think that he's thinking that? Who knows. But even if that ploy fails, and even if the knight realizes that someone is whispering psychic suggestions into his mind, Beak is confident that the odds of connecting that fact to the random seemingly-inanimate skeleton lying on the ground are slim.
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Post by Deleted on Aug 4, 2024 7:16:48 GMT -5
As the groups of adventurers finished taking down the many Faketusks, the strange distortion at the center of the battlefield rapidly expanded. Taki felt the shockwave pass through her form as reality shifted across the battlefield, the heavy pulse washing over the Sunset Plains. Watching the world unmake itself was startling, as if even time was some endless fabric on a spool. In a matter of moments, rolling plains of long grasses and brushy copses became a sprawling urban beast. Stone walls uprooted themselves from their buried depths, scrambling to wiggle back into the seams of old. Life and seasons rewound in dazzling display, years vanishing in the span of a single blink. As the walls arranged themselves around the party, colorful stalls and various peoples seemed to stream into the scene from the roiling mass of blurred colors. The effect stabilized a few moments later with disorienting clarity, dozens of surprised faces lined the reconstituted city streets. As if cued by the mass confusion, armored guards poured into the square from the many connecting streets. They bore the emblem of the Knights of Duros, much as their support had. Overhead, Drake Hussars appeared to support the ground company below. “HALT! IN THE NAME OF THE QUEEN, THROW DOWN YOUR WEAPONS!”The armed soldiers shout, surrounding the groups with practiced efficiency. “LAND IMMEDIATELY! YOU ARE UNDER ARREST FOR CRIMES AGAINST THE CROWN!”One of the Hussars shouts up at Kamille, and Kalaf... bless their heart. Taki can't help but chuckle softly to herself, walking towards the nearest guard. Her every movement was ethereal, seeming to be in any number of possible places along her path of travel. Raising one hand, palm forward, she passes her hand through it's length. When her hand reaches theirs, she brushes her scales across the back of their hand under the heavy steel gauntlet. As she travels forward, her body passes right through theirs as if it Taki herself was the illusion. Hissing, mocking laughter erupts from the Dancer as she passes by their numbers undaunted. Once on the other side of the group, she turns back to those surrounding the Front. Raising all four arms out to her sides, tail swaying slowly behind her, she stood their smiling as the shadows around her seemed to stretch and grow. Inky umbral shapes twisted and turned about themselves, dimming the area until the Orochi was swallowed up. Silently, she waited for their response. Let them try to put her in chains or take her weapon, they were tools, expressions of her skill and training. No, she wouldn't put her pack down because Rina and Kamina hid inside, and she would not risk their safety.
Taki - 0/6 Wounds, 3/3 HP, 1/1 HP vs. Fire Action 1: Walks through a 'Knight' using Finale's effect [2/3 Duration] Action 2: Mass Shadow Control > Covering the FRONT flank in shadows Rina - 0/4 Wounds, Flitten Stowed away once more Kamina - 0/4 Wounds, Lightning Pixie II Stowed away, comforting Rina Prestige: Sharpshooter 4, Shadow Dancer 4, Brawler 3, BV: Dancer 4
Subclasses: Oniwanban Shadow, Oniwanban Footsoldier
Passives: Aura of Vulcadreus, Surface Scaling, Silent Step, Mystic Bells, One with the Shadows, Shooter's Sense, Far Sight, Quick Draw, Hands are Weapons, Iron Grip, Fighter's Sense, Throwing Arts
Items: 4/12
Augments: Baloth Muscles x7, Bull's Strength, Claws, Disjoint, Extra Arms, Fangs, Gills, Prehensile Tail, Tongue Lash, Troll King's Heart, Kijin Guisegraft
Wearing: Morph Suit, Spring Broach, Summer's Embrace Cloak, Kishin Earthswimmers, Fire Dancer's Bangles
Weapons: Kusarigama [Tourney Favor], Folding Shuriken, Hydra Blood Needles, Walking Sword, Gun Brace, Monk's Spade
Misc: Dragon/Storm/Blizzard Chocolate, Spirit Bottle, Tent, Tool Pouch, Medical Kit, House Key, Sleigh Bell [Rina]
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