Keyke, Mastermind
Feb 22, 2023 23:08:29 GMT -5
Post by Lady Keyke Runi on Feb 22, 2023 23:08:29 GMT -5
Gender: Female
Age: 20
Race: Human
Nationality: Dragon Cradle
Appearance: White hair, pale gold eyes, pale skin. Cloth preference is gothic form with white and black pairing. She always seems to have a doll with her, dressed in the same clothing as well. 4’6 tall. Has a noticeable sent of freshly morning dew on a garden of herbs.
Personality: Calculative, measuring everyone and picking apart every strength and weakness each creature in sight has. Clever, plans against every form of attack and always keeps her mind open to new forms to trick opponents. Sadistic, after earning her revenge on a small group who threatened her, she now loves when her revenge comes back painfully to the receiver. Inquisitive, always asking questions but knowing when to back away.
History: The 5th child of 9, a child of veteran sailors who wanted a retirement plan. Keyke had little she could do to have her parents remember her. She ran from her family in the early mornings and always went to the tree in which the Dryadali lived. There they saw her mind that collects knowledge like a sponge. They then took everything in their power to teach her as if their own.
When she turned 10, her parents were ready to send her off to an apprenticeship with the sailors. Unwilling to do so, she packed her single doll and sets on clothes and ran to the tree. There they welcomed her with open arms and integrated her to every person with power in the entire region. She learns sailor patterns, waves, tides, how to read people, how to harm others, etc. each skill places her higher and higher till the people start calling her ‘Arcana of the Storm’. People from all around the world become willing to brave the storm to get her aid.
Locked: Bard 2
Unlocked: Pocket Space
Locked: Elemental 1
Age: 20
Race: Human
Nationality: Dragon Cradle
Appearance: White hair, pale gold eyes, pale skin. Cloth preference is gothic form with white and black pairing. She always seems to have a doll with her, dressed in the same clothing as well. 4’6 tall. Has a noticeable sent of freshly morning dew on a garden of herbs.
Personality: Calculative, measuring everyone and picking apart every strength and weakness each creature in sight has. Clever, plans against every form of attack and always keeps her mind open to new forms to trick opponents. Sadistic, after earning her revenge on a small group who threatened her, she now loves when her revenge comes back painfully to the receiver. Inquisitive, always asking questions but knowing when to back away.
History: The 5th child of 9, a child of veteran sailors who wanted a retirement plan. Keyke had little she could do to have her parents remember her. She ran from her family in the early mornings and always went to the tree in which the Dryadali lived. There they saw her mind that collects knowledge like a sponge. They then took everything in their power to teach her as if their own.
When she turned 10, her parents were ready to send her off to an apprenticeship with the sailors. Unwilling to do so, she packed her single doll and sets on clothes and ran to the tree. There they welcomed her with open arms and integrated her to every person with power in the entire region. She learns sailor patterns, waves, tides, how to read people, how to harm others, etc. each skill places her higher and higher till the people start calling her ‘Arcana of the Storm’. People from all around the world become willing to brave the storm to get her aid.
One day a group of 5 meet with her and threaten her with a knife to her neck to give them a plan to kill an elder dwarf from Frost Gale. She plays along, but warns the family before they can travel there. Keyke contacts others and, as a deal, gives a plan of revenge. All 5 are quickly stolen from the prison walls and tortured in an unspecified location for four nights and three days. On the fourth day, Keyke skips in with a happy smile on her face. As she sees the victims, she give a giggle that others would call cute. Turning to the kidnappers she says, “You have done your part, I have done mine. I will remember you, enjoy!” Giving a little spin and skipping back out. The rumor started of the ‘Grim Reaper’, the one who can find any who cross them and kill them without a trace.
Unlocked: Astral Soul 1
After arriving to her new home with the dryadali, she closed herself to their libraries and teachers to learn and expand her intel of the world. This quickly became an obsession for knowledge, nearly drowning herself with questions and research. This lasted for nearly an entire year, the twins were the only ones ever able to pause her studies, even for a moment. Nitin gave motherly care and basic needs to keep her going. Finhad went fully into overprotective and dragged her outside for a few minutes to an hour at time, forcing Keyke to exercise to allow a healthy body. It wasn't until May 30th when she found a grimoire stating spells to glimpse the universe and it's knowledge.
After reading everything and not gathering it all in one sitting, she meditated on it and reflected on each passage of this fragment of space and time. The next day, the twins entered to find her to prepare for her first birthday with their clan. They find Keyke holding a never before seen doll and all of the research put away for the first time. With a smile, Keyke hops outside of her own will, pupils missing, but no longer having the shackles that trapped her to knowledge in the books.
Locked: Bard 2
Unlocked: Pocket Space
Many time when left alone, Keyke would venture to the library or to teachers of the Dryadali. During these time, having to carry books, instruments, and any necessities became a hassle. So, Keyke searched in the far corners of the texts for space, all to find a way to carry what minuscule items she would always need. After gaining reputation, Keyke quickly found more useful ways to use this magic. From holding contracts never fulfilled, to items that could ever change on who was in the for front of her mind. Sadly, the doll could never go in, no living creatures stay there, after all.
Locked: Elemental 1
Notable NPC's:
- Nitin(Nit) Ashwood: Childhood friend of Keyke, older twin of the two. Worker at the Sky Gardens. Goes to school every now and then to learn magic.
- Finhad(Fin) Ashwood: Childhood friends with Keyke, younger of the twins by twenty minutes. Loves battle and is often seen in the Marsh Flats for a challenge. Sometimes called Guardian when Keyke goes back to some of the adventures they had, as he has sworn to help her.