Journey of an Ice Queen (2) [Purchases] (filled)
Jun 28, 2022 20:22:15 GMT -5
Post by Lilianne on Jun 28, 2022 20:22:15 GMT -5
Cryomancer: Level One - 50 Solars
Frozen Form:
Your body begins to form its bond with the sea domain, becoming one with the element of ice. Your skin takes on a pale hue and becomes incredibly cold to the touch. You give off a faint aura of chill that can be felt by anyone near you. While others feel the effects of the cold, you do not, and no longer suffer from natural cold, like wind or snow. Regardless of how cold it is outside, you always feel normal.
Frost Storm:
Upon casting an ice spell or damaging an enemy with ice damage, you cause a small aura of frost and cold mist to swirl around your body. This mist will last for two post and will continue to swirl around your person. The mist reaches out up to a couple of feet, hitting anyone within your melee range. If they are hit by this frost they will have their speed cut in half, causing them to move slower than normal and will take ice damage. If they exposed to the ice storm for both post, they freeze over, unable to move the entire bottom half of their body for the next post. Casting an ice spell during the duration of the storm will not extend its duration.
Cryomancer: Level Two - 50 Solars
Frozen Solid:
Your skin becomes even colder to the touch, now damaging enemies if they touch you. Your hair also ices over, becoming solid ice. It will retain its shape, however will remain frozen in the shape it held, looking like icicles hanging off your body. If your body or hair touches an enemy it will deal ice damage and can be used to stab into enemies as it now has a solid form.
Frost Blizzard:
Your frost storm continues to rage, becoming much stronger. The cloud of mist gets thicker, now slightly obstructing your form from vision. The duration of the storm is also increased, now lasting three post instead of two. In addition to this, casting a new ice spell while the storm is active will extend its duration for an additionl post. If the target ends up with their bottom half from in the mist, it will remain frozen for as long as they feel the storm, preventing them from walking or moving their legs.
Permafrost - 50 Solars
A unique spell that you can cast before or in conjunction with another ice spell. The next ice spell you would cast after casting permafrost will become immune to heat and fire, unable to be melted or effected by the heat. This allows you to use your ice spells against fire mages without getting completely countered.
Total: 150 Solars
Frozen Form:
Your body begins to form its bond with the sea domain, becoming one with the element of ice. Your skin takes on a pale hue and becomes incredibly cold to the touch. You give off a faint aura of chill that can be felt by anyone near you. While others feel the effects of the cold, you do not, and no longer suffer from natural cold, like wind or snow. Regardless of how cold it is outside, you always feel normal.
Frost Storm:
Upon casting an ice spell or damaging an enemy with ice damage, you cause a small aura of frost and cold mist to swirl around your body. This mist will last for two post and will continue to swirl around your person. The mist reaches out up to a couple of feet, hitting anyone within your melee range. If they are hit by this frost they will have their speed cut in half, causing them to move slower than normal and will take ice damage. If they exposed to the ice storm for both post, they freeze over, unable to move the entire bottom half of their body for the next post. Casting an ice spell during the duration of the storm will not extend its duration.
Cryomancer: Level Two - 50 Solars
Frozen Solid:
Your skin becomes even colder to the touch, now damaging enemies if they touch you. Your hair also ices over, becoming solid ice. It will retain its shape, however will remain frozen in the shape it held, looking like icicles hanging off your body. If your body or hair touches an enemy it will deal ice damage and can be used to stab into enemies as it now has a solid form.
Frost Blizzard:
Your frost storm continues to rage, becoming much stronger. The cloud of mist gets thicker, now slightly obstructing your form from vision. The duration of the storm is also increased, now lasting three post instead of two. In addition to this, casting a new ice spell while the storm is active will extend its duration for an additionl post. If the target ends up with their bottom half from in the mist, it will remain frozen for as long as they feel the storm, preventing them from walking or moving their legs.
Permafrost - 50 Solars
A unique spell that you can cast before or in conjunction with another ice spell. The next ice spell you would cast after casting permafrost will become immune to heat and fire, unable to be melted or effected by the heat. This allows you to use your ice spells against fire mages without getting completely countered.
Total: 150 Solars