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Post by Ser Sarne Sequoia on Jul 20, 2022 22:11:33 GMT -5
The Duros Hunters are an extension of the Knights Of Duros an elite group that hunts down unread and Evil or Dark arcane users Led by Ser Sarne Sequoia Lord of Grey Stone Keep. The Keep itself is the headquarters Hunters of Solaria.
The Duros Hunters was originally responsible for accompanying ambassadors of the crown through the realm, fighting off bandits and monsters that lay in wait supporting Knights Of Duros by scouting and hunting down the evil in the land. At this time, the Knights Of Duros in question had a strong familial bond with the nearby Family Sequoia's of Silvermyist. In time, Crown advisers decided that all evils were potential threats to their disciples and sent Duros Hunters into the world to eliminate them. The Duros Hunters has always been composed of mostly Knights, Mage Slayers, Chargers, Sharpshooters, Warlords strongly allied with, region that sent them to protect the pepole. To this day, the Duros Hunters office is traditionally held by one of the Sequoia's of Silvermyist. To a Duros Hunters, evil is an affront to their faith; destroying an agent of evil is an Honor. Though the Duros Hunters becomes an avenger when confronting evil, They are otherwise thoughtful and compassionate. They see themselves as an advocate of the common man, a source of solace to the downtrodden and disadvantaged. A Duros Hunters may ask that People share its coin with destitute families and impoverished communities. They may offer temporary employment to a pauper too proud to accept charity. He conducts impromptu prayer services in makeshift chapels and officiates at the christenings and burials of peasants. Though completely devoted to the cuse, Duros Hunters respects all good religions and most beliefs.
Duros Hunters is sworn to serve Crown, land, and the people. Valor, honesty, and They defend the Helpless, They Help the Weak, and They hunt the Wicked.
Duros Hunters Emblem, (the oak tree) gate age and strength, (wolf) Valor and guardianship
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Post by Ser Sarne Sequoia on Oct 24, 2023 12:32:29 GMT -5
Located by Capital Landing and the Gold Port stands The Grey Citadel behind the The Grey Citadel of Solaria is the ocean.
Outer over the Ravine on the land side the Barbican, consists of two stone towers, about 150 feet high and spaced 75 feet apart. A wooden gate reinforced with metal bars sits between the towers. A small building called a gatehouse may be positioned next to the gate; gatehouse guards monitor the comings and goings of stronghold visitors. To allow passage over the Drop, the guards lower a drawbridge, consisting of a broad wooden platform connected by chains to a crank. The entry may be further protected by a sliding metal lattice called a portcullis, raised, and lowered by pulleys and ropes. An open parapet called a battlement rises from the outer wall.
Protective Wall. Typically, the outer wall of the stronghold is at least 50 feet thick. The wall is made of stone Granite, often reinforced with sections of metal or wood. A protruding entryway, called a Barbican, consists of two stone towers, about 150 feet high and spaced 75feet apart. A wooden gate reinforced with metal bars sits between the towers. A small building called a gatehouse may be positioned next to the gate; gatehouse guards monitor the comings and goings of stronghold visitors. To allow passage over the Drop, the guards lower a drawbridge, consisting of a broad wooden platform connected by chains to a crank. The entry may be further protected by a sliding metal lattice called a portcullis, raised, and lowered by pulleys and ropes. An open parapet called a battlement rises from the outer wall. Defenders of the stronghold stand behind the battlement to protect themselves from enemy missiles. Some battlements extend over the protective wall, allowing defenders to hurl stones or splash hot oil on invaders through holes in the floor.
A Ravine that encircles the stronghold wall. To deter intruders, the cliff is at least 100 feet wide and 300 feet deep.
Towers. Several stone towers stand along the walls, each about 150 feet or taller. Round towers Soldiers stand on the tower roofs, protected by parapets, and throw spears and rocks at invaders. From inside the tower, they fire arrows through narrow slits in the walls.
3 Large keeps buildings complexes with towers 300 feet tall protective wall 50 feet wide with a battlement, towers 350 feet tall, and several auxiliary buildings barns, worker dormitories, and storehouses. Ornate designs including high-quality materials or works of art) and is a great place to work.
Within the keeps buildings complexes. The stronghold’s primary structure, a keep is a Great tower building with thick stone walls, rising 300 feet high. The keep is the main residence of Sequoia, his family, and his closest aides. It also serves as a storage area and as emergency housing for workers and soldiers should intruders breech the stronghold wall. Other stronghold buildings may include warehouses, barracks, barns, and workshops. These buildings are made of stone, size is feet. Most are ground level; a few may have two stories. The buildings may be arranged in small clusters or linked by covered passageways to form one continuous structure. Small, fortified towers 150 feet tall along with one or two small storage buildings and worker dormitories.
Within the wall the Temple one of the grate towers A modest training area schools consisting of a large keep, surrounded by a protective wall a few auxiliary buildings. The church, as appropriate to the faith) is the stronghold’s most imposing structure. The temple is made of stone, rectangular in shape, and inside the protective outer wall. Vanguard prefers ornate temples, and any surplus funds in the budget usually go towards additional furnishings, decorations, and architectural flourishes. Rock gardens and friezes are typical, statuary, fountains, and ornamental roofs. Fortified towers 150 feet tall, along with two small, storage buildings and worker dormitories.
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Post by Ser Sarne Sequoia on Nov 14, 2023 12:38:40 GMT -5
Persons of House of Sequoia Grandfather Marquis Aehorn Sequoia of Silvermyist, Elf, Lord of the Vanguard, and The Grey Citadel. (Deceased) Grandmother Marchioness Leena Sequoia of Silvermyist, Elf, High priestess of Solaria. (Deceased) Father Lord GraySteel Sequoia of Silvermyist, Half-Elf, Vanguard Leader Commander. (Deceased) Mother Lady Showna Sequoia of Silvermyist, Elf, High priestess The Grey Citadel. (Deceased)
Samuel Sequoia of Silvermyist, Half-elf, Twin Brother to Sarne Admiral of Vanguard fleet. (Unknown)
Lady Ellarian, Presrona of the Sun Elves. Aunt of Sarne, Sister to his mother.
Sarris Olaric, Half-Elf, cousin of Sarne. Daughter of Lady Ellarian Presrona.
Kent Grayston, Human, (Nobleman) High Priest lord vanguard Inquisitor.
Lady Lorana Graystone, Elf, priestess of The Grey Citadel. Mother of Glenn Grayston Close Friend of family.
Glenn Grayston, Human, Son of Kent Grayston Priest of Solaria.
Stone Hammerfist, Dwarf, Clan Hammerfist Leader of the mine and Dwarf clan.
Laerwen Corunír, Elf, (Scholar Priest) friend of the brothers has a secret crush on Sarne and helps in the Citadel.
Black Feather, Human, Instructor friend of Sarne and his brother and one of their instructors growing up.
Kelhorn Ralofaren Elf Captain of The Grey Citadel Guard.
Larien Anwamanë, Elf, Chamberlain, Female Head Servant to Family.
Dolnír Maenor, Elf, Chamberlain, Male Head servant to Lord Sequoia & Family.
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