Zenshu Nightbreaker's Dragon Hoard
Aug 15, 2023 18:07:11 GMT -5
Post by Zeroskills-Zenshu Nightbreaker on Aug 15, 2023 18:07:11 GMT -5
Zenshu Nightbreaker's Dragon Hoard:
Renown:
Mystical Archive Ticket:
Skills:
Abilities & Spells (4/10):
Renown:
Renown | Quest | Partner | Status | notes |
1 | A VERBAL JOUST | Gwendolyn | Completed | first quest completion |
1 | SCAMS, SHELLS, AND STORIES (THE MAGIC CONCH QUEST) | Brandy Alayin | Completed | Second quest complete |
Mystical Archive Ticket:
1- Mystical Archive Ticket( A VERBAL JOUST)<exchanged>
2- Mystical Archive Ticket (Charon Summer Festival!)<unused>
2- Mystical Archive Ticket (Charon Summer Festival!)<unused>
Skills:
Skills | Level | Type |
Blades | Novice | Martial |
Stealth | Novice | Utility |
OPEN | OPEN | OPEN |
OPEN | OPEN | OPEN |
OPEN | OPEN | OPEN |
Abilities & Spells (4/10):
Shadow Hiding | By standing completely still you can cause a simple shadow to fall over your body. This allows you to blend in to the darkness or even a pre existing shadow. As long as you are not moving, you fade into blackness, becoming hidden within a shadow or absence of light. While you are nearly impossible to see, if you move it will break the skill and you will become visible. |
Cats Grace | Your reflexes and basic body movement become extremely agile and nimble, allowing you to move around without the fear of falling or tripping over something. As long as you are moving you can not be knocked over or knocked off of something. If you do fall you will take no damage, landing safely on your feet as long as you have fallen less than two hundred feet. (falling off a mountain does not help you) |
Shadow Step | You have trained and honed your body to be as quiet as it can be. Your foot steps now make no noise when stepping, walking or moving across surfaces. Your foot steps are muffled and silent, allowing you to move without being heard. This does not work if you are running however and can still be heard when moving at quicker speeds. |
Lock Pick | This skill gives you the ability to pick just about any lock using simple tools such as a piece of metal, or even natural items like a stick. You can expertly manipulate the item to find the tumblers and quickly unlock the object, be it a chest, door or even a jail cell. |
Items (1/12):
Item | Description | Value |
Dagger | A small compact blade that can be wielded in a single hand. It is lightweight enough to manipulate rather quickly and is small enough to hide or stash within clothing. While the blade is short, it is sharp enough to stab or slice, making it a very deadly and useful tool for quick and stealthy needs. -One enchantment slot- | 1 Point |
OPEN | OPEN | OPEN |
OPEN | OPEN | OPEN |
OPEN | OPEN | OPEN |
OPEN | OPEN | OPEN |
Open | Open | Open |
Open | Open | Open |
Open | Open | Open |
Open | Open | Open |
what armor looks like
Grafts:
Fangs | You have your normal teeth replaced with sharp or jagged fangs, mimicking an animal such as a bear, wolf or other creature with sharp teeth. This allows you to use your teeth as a weapon, giving you a sharp and strong bite. |
Claws | You have your finger and toe nails replaced with long sharp claws, very similar to the claws of an animal. These allow you to scratch and stab like an animal with claws would do, giving your unarmed attacks and normal strikes a sharp edge. |
Horns | You get a pair of horns grafted onto the top of your head. These horns can look like anything, coming in a variety of colors, shapes and sizes. These horns will stick up or curl around your head, giving you a sharp stabbing organ on your head. These can be used to fight with or impale enemies. |
Minions/Pets:
Sea Domain Apprentice | A young student from the Academy who has decided to join you and study under you. They have begun to study the Sea Domain, having access to a small amount of spells they can cast. They must follow all spell caster rules just like a normal character. Can cast -Breath Water -Ice Spike -Swirling Vortex This can not be re flavored and must stay an Academy Apprentice | Minion Counts against NPC cap |
open | open | open |