Yuki Sakoda's "Treasure"
Jun 11, 2023 15:54:19 GMT -5
Post by Yuki Sakoda on Jun 11, 2023 15:54:19 GMT -5
Skills: Arcane: Sky Domain - Novice
Step Of The Wind - Magic forms around your feet, creating small pads of wind that allow you to physically walk on air. This is not flying, but instead allow you to step up into the air as if a solid surface was there. This lets you cross ravines, scale walls or even use quick dodges in combat.
Air Bullets - You cause wind to spiral around each of your finger tips, forming small tiny drills on each finger. You can then fire these tiny orbs of wind out of your fingers up to very long ranges. They deal a decent amount of piercing and cutting power, and are extremely good at long distance attacks. -Deals wind damage-
Martial: Unarmed - Novice
Bare Hands - While most people can throw punches and use their hands to attack, only those who have trained and mastered the art of hand to hand combat have truly turned their fist into weapons. This upgrade gives bare hand users the edge, allowing their hands to act like small clubs. -One enchantment slot (applies to both hands)-
Unarmed - Master
Miscellaneous
Night Vision - Any and all eyes you have are altered to be able to see in the dark. These eyes are given the ability to see regardless of how dark it is. This does not effect your normal eye sight and will not hinder you if it is bright out. These only work in normally darkness and will not see in darkness created by magic.
Rope - 50 foot of rope coiled around itself in a bundle. This rope is sturdy and strong, able to withstand a very large amount of weight. The rope can be used to tie to objects, bind things or even restrain creatures. It has a large variety of uses.
Tool Pouch - A small pouch equipped with a variety of tools and supplies for basic needs. Comes filled with things like a hammer and nails, crowbar, chalk and thin wire.
Medical Kit - A small bag of medical supplies used for everyday use. Comes filled with basic medical supplies such as bandages, tape, ointment and other basic items helpful in mending wounds.
Step Of The Wind - Magic forms around your feet, creating small pads of wind that allow you to physically walk on air. This is not flying, but instead allow you to step up into the air as if a solid surface was there. This lets you cross ravines, scale walls or even use quick dodges in combat.
Air Bullets - You cause wind to spiral around each of your finger tips, forming small tiny drills on each finger. You can then fire these tiny orbs of wind out of your fingers up to very long ranges. They deal a decent amount of piercing and cutting power, and are extremely good at long distance attacks. -Deals wind damage-
Martial: Unarmed - Novice
Bare Hands - While most people can throw punches and use their hands to attack, only those who have trained and mastered the art of hand to hand combat have truly turned their fist into weapons. This upgrade gives bare hand users the edge, allowing their hands to act like small clubs. -One enchantment slot (applies to both hands)-
Unarmed - Master
Miscellaneous
Night Vision - Any and all eyes you have are altered to be able to see in the dark. These eyes are given the ability to see regardless of how dark it is. This does not effect your normal eye sight and will not hinder you if it is bright out. These only work in normally darkness and will not see in darkness created by magic.
Rope - 50 foot of rope coiled around itself in a bundle. This rope is sturdy and strong, able to withstand a very large amount of weight. The rope can be used to tie to objects, bind things or even restrain creatures. It has a large variety of uses.
Tool Pouch - A small pouch equipped with a variety of tools and supplies for basic needs. Comes filled with things like a hammer and nails, crowbar, chalk and thin wire.
Medical Kit - A small bag of medical supplies used for everyday use. Comes filled with basic medical supplies such as bandages, tape, ointment and other basic items helpful in mending wounds.