Nin Hloth Description
Sept 5, 2022 14:08:15 GMT -5
Post by Veliky on Sept 5, 2022 14:08:15 GMT -5
The Nin Hloth
...is the monstrous galleon-flagship of Blixt™ Co.'s commercial armada, which consists of one ship: the Nin Hloth. Its name seems to indicate that Veliky does, in fact, have a sense of humour, as it literally translates from Halfling as "Water House." Crewed by hundreds of autonomous employees called Blixtbots™, the Nin Hloth is an unusual vessel to behold, based on gnomish designs that are foreign to most Charonians' perceptions of standard seafaring vehicles. The interior walls are lined with pipes, serving some bizarre purpose that only the ship's designers truly understand; even Veliky only knows the basics of its many eccentricities. The vessel has either four or five decks, depending on what a given sailor's definition of a 'deck' is, and each one is patrolled, at all times, by Blixtbots™ (though most of these Blixtbots™ lack combative processors, and are therefor useless in battle).
Caller Room
The fifth and lowermost 'deck' of the ship is a single room, which is mostly taken up by a device known as the Sea Caller. The Sea Caller's exact functionality is known only to Veliky, but it is known to have influence over water, able to manipulate the ocean current in the Nin Hloth's favour. This makes trips aboard the Nin Hloth unnaturally smooth, even in treacherous conditions. However it works, it does so autonomously. The crew rarely enters this room and, in fact, access to this room is restricted to exceptional circumstances, including emergency maintenance.
Command Decks
The Nin Hloth has two separate command decks: one overlooking the main deck and one at the entrance to the lower decks. The lower command deck has several brass tubes that connect to various locations throughout the ship. The tubes are acoustic, allowing them to carry sound - including orders. The upper command deck is sheltered from rain by a gazebo-like overhanging structure.
Quarters and Storage
All of the Blixtbots™ 'sleep' in one room called the 'Recharge Station.' In this room, they line the walls, standing upright in inactive maintenance states equivalent to rest. Messy wires run along the ground of this room. At the back of the Recharge Station is a door to the Blixt™hold, a room with one purpose: to store all of the Blixt™ energy drinks needed to maintain the artificial crew. Of course, the Nin Hloth also has room and board for living passengers and, potentially, additional crewmates.
Should a transgressor be found aboard the ship, they are sent to one of many holding cells, which are shockingly comfortable and hospitable. The beds of the holding cells are more comfortable than Veliky's own, with silk sheets and soft mattresses. Each cell also has a high-tech, chair-shaped machine for discarding waste.
...is the monstrous galleon-flagship of Blixt™ Co.'s commercial armada, which consists of one ship: the Nin Hloth. Its name seems to indicate that Veliky does, in fact, have a sense of humour, as it literally translates from Halfling as "Water House." Crewed by hundreds of autonomous employees called Blixtbots™, the Nin Hloth is an unusual vessel to behold, based on gnomish designs that are foreign to most Charonians' perceptions of standard seafaring vehicles. The interior walls are lined with pipes, serving some bizarre purpose that only the ship's designers truly understand; even Veliky only knows the basics of its many eccentricities. The vessel has either four or five decks, depending on what a given sailor's definition of a 'deck' is, and each one is patrolled, at all times, by Blixtbots™ (though most of these Blixtbots™ lack combative processors, and are therefor useless in battle).
Caller Room
The fifth and lowermost 'deck' of the ship is a single room, which is mostly taken up by a device known as the Sea Caller. The Sea Caller's exact functionality is known only to Veliky, but it is known to have influence over water, able to manipulate the ocean current in the Nin Hloth's favour. This makes trips aboard the Nin Hloth unnaturally smooth, even in treacherous conditions. However it works, it does so autonomously. The crew rarely enters this room and, in fact, access to this room is restricted to exceptional circumstances, including emergency maintenance.
Command Decks
The Nin Hloth has two separate command decks: one overlooking the main deck and one at the entrance to the lower decks. The lower command deck has several brass tubes that connect to various locations throughout the ship. The tubes are acoustic, allowing them to carry sound - including orders. The upper command deck is sheltered from rain by a gazebo-like overhanging structure.
Quarters and Storage
All of the Blixtbots™ 'sleep' in one room called the 'Recharge Station.' In this room, they line the walls, standing upright in inactive maintenance states equivalent to rest. Messy wires run along the ground of this room. At the back of the Recharge Station is a door to the Blixt™hold, a room with one purpose: to store all of the Blixt™ energy drinks needed to maintain the artificial crew. Of course, the Nin Hloth also has room and board for living passengers and, potentially, additional crewmates.
Should a transgressor be found aboard the ship, they are sent to one of many holding cells, which are shockingly comfortable and hospitable. The beds of the holding cells are more comfortable than Veliky's own, with silk sheets and soft mattresses. Each cell also has a high-tech, chair-shaped machine for discarding waste.