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Post by Kit on Aug 22, 2022 1:54:48 GMT -5
Hey, I'm in the process of creating a mischievous and go-lucky druid who's still early on his journey (and technically not even a druid yet); however, I thought it could be fun to eventually have him form a commune of druids once players can form their own guilds.
Are there any druid players on the forum that might find this interesting? I'd hate to do a bunch of pre-planning for what the druidic order's goals, responsibilities, and eventual guild hall would be only to find out I'd be the only one in it lol
I have a few ideas already in mind, but would love to use this thread as a brainstorming and collaborative effort with any future guildmates!
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Adventurer
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23
Renown
Male
Tanukin
16 POSTS & 0 LIKES
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Post by Kit on Aug 22, 2022 20:04:20 GMT -5
Alright, got some loose concepts I'm gonna throw onto paper alongside several images I shamelessly stole from the internet to use as reference material lol. Guild name: The Glaive Wardens (work in progress, but it's a nice play on Moonglave I suppose lol) Guild hall: An assortment of small huts built into living trees atop platforms, connected to each other via catwalks and ziplines and surrounded by a hedge wall. Our inner sanctum contains a shimmering Koi pond and a miraculous herb garden containing several exotic herbs, spices, and flowers. We make great food, and even better medicine. It's guardian is a re-flavored stone elementals that a master druid can summon, and are maintained by daily rituals to keep them alive and protecting the inner sanctum from those that would do us harm. It's essentially a living treant that feeds off our magic and just vibes for the most part Our location: We are located in an especially magical part of the Moonglave forests, where the lines between earth elementals and the wildlife have blurred. The fauna within this part of the forest is much more vibrant and rampant due to residual magical energy, and the critters have evolved to welcome the change. This evolutionary leap has caused many of the wildlife to become part elementals themselves, some of which are harmless while others have become a danger to the forest and travelers alike and must be kept in check. Our mission: as is typical of a druidic order, we strive to protect the forest and maintain the balance of the natural order. Whether that's by stopping cultists from performing dark rituals, preventing natural and magical disasters alike, keeping the magical rifts that have changed our forest from expanding and creating a catastrophic spill of aether into the surrounding land, calming and/or eliminating monstrous elementals, and so much more. Our rivals: The nightmare court (Yes this is ripped straight from guild wars two and yes they have a near identical mission statement as our rival). This twisted commune believes that the aether should be used to their advantage and that the world needs to return to it's primal ways. They go about planting seeds of nightmare and distrust into unsuspecting people as well as causing creatures and elementals to go on rampages. To combat this we often end up fighting on the physical world, or even going into the dreams of their victims to root out the manifestation of the fears planted into their psyche
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