Mage Slayer
Mar 8, 2021 11:57:48 GMT -5
Post by Admin: Soul on Mar 8, 2021 11:57:48 GMT -5
Mage Slayer
Mage slayers are deadly warriors who have spent their time training to be highly effective against spell casters and magic. Their martial abilities have been adapted to be skilled against the arcane arts, making them extra effective against those who would use magic as their primary means of fighting. In order to purchase levels in the Prestige Class Mage Slayer, you must meet the following requirements.
- Cannot have any levels in the Elementalist class
- Must have Master in at least one of a Martial, Armor or Shield Skills to obtain level one and two
- Must have Exalted in at least one of a Martial, Armor or Shield Skills to obtain level three and four
Level One
50 Solars to purchase level one
Sworn Enemy
The mage slayer has devoted themselves to fighting off magic, regardless of their reason they have chosen to target those who would wield the arcane. If an enemy would cast a spell while you can see them, you can mark that person as your sworn enemy. For the next three post you will deal double damage with your physical and martial attacks against the marked enemy. You can not choose a new sworn enemy until the duration of the current one is over and can not have more than one at any time. If your sworn enemy cast a new spell during the duration, it will not extend the duration.
Spell Drinker
The slayer has spent their years fighting off magic that they have now learned how to absorb magical energy and use it as their own instead. If you would take damage from a spell, regardless of its type, you can instead choose to heal yourself with that spell, causing the spell to act as a minor healing spell instead of its normal type. This will not ignore effects of a spell, just simply the damage. This feature can only be used twice per topic.
Level Two
75 Solars and level one to purchase level two
Deflecting Slice
The slayer has learned the ins and outs of combatting spells, learning how to fight against spells that would be cast against them. You can now slice through a spell that has been cast towards you, ripping the spell in half. If an elemental spell has been cast and it has physical form, such as a fire ball, lightning bolt or wall of ice, you can cut through the spell with one of your martial weapons. This will negate the spell, rendering it useless. This can only be done twice per topic.
Level Three
100 Solars and level two to purchase level three
Spell Hex
Mage slayers are so good at fighting spell casters that they can even prevent someone from using a spell of theirs. If someone cast a spell in your vicinity, you can hex that spell for the rest of the topic. That spell can no longer be used by anyone in the topic, regardless of who originally cast it. The first cast will still go off and have its effects take place, but for the rest of the topic that spell can no longer be used, and if it is it will simply dissipate into the void. This feature can only hex one spell a topic.
Remove Magic
You now have the ability to end spells or remove effects that are currently effecting you. If a spells effect is currently affecting the slayer, such as a stun or a mental effect, the slayer can choose to end those effects instantly, cleaning themselves of the spell. They will still take damage from the spell but will no longer be under any of its effects. This feature can only be used twice per topic.
Level Four
125 Solars and level three to purchase level four
Elemental Immunity
Upon gaining this feature you may choose one elemental damage type from Fire, Earth, Water, Ice, Wind, Lightning, Light or Dark. You are now permanently immune to damage from that elemental type. Spells and effects that would normally deal that elemental damage type no longer deal anything to you. However your spells and effects that would also deal that type of elemental damage no longer deal damage either. You can neither take damage or deal damage of the chosen elemental type.
Magic Mimic
While the slayer has vowed to combat spell casters, they do understand the use for magic, and sometimes will fight fire with fire. The mage slayer can choose to copy a spell that they have seen cast against them or an ally. They now are able to cast that spell themselves even if they do not meet any requirements to cast it. They will only get a single cast of the spell, but can choose to cast it at any point in the topic. This feature can only be used twice per topic.