Little Witch's Little Inventory
Dec 20, 2022 2:09:20 GMT -5
Post by cashmere on Dec 20, 2022 2:09:20 GMT -5
Renown
Total: 2 (Adventurer)
Quests
Cattle Around
Painting on the Wall
Skills
Arcana (Light): Novice
Arcana (Sea): Novice
Arcana (Space): Novice
Items (0/12)
Spells (14/15)
(Next Arcana: Bouncing Bubble (30 solars))
Total: 2 (Adventurer)
Quests
Cattle Around
Painting on the Wall
Skills
Arcana (Light): Novice
Arcana (Sea): Novice
Arcana (Space): Novice
Items (0/12)
Flying Broom (0) | A normal-seeming broom made out of wood and able to sweep up dirt or dust. However, while standing or sitting on the broom, Cashmere can give a command to cause the broom to rise into the air. He can then ride this broom as if using the fly spell. |
(Toy Hammer) Mana Quake (0) ~Gift from Dvadio~ | A wooden toy made to look like a battlehammer. It is light and easily wielded, allowing someone to swing this hammer around wildly. Unfortunately, the hammer does very little damage, only delivering a light bonk. However, when the hammer strikes an object, it lets out a high pitched squeak that can be annoying and distracting. Many spells necessitate the use of a weapon. Of course, this also means that practicing these spells requires a weapon. But Cashmere's orphanage was worried that he might hurt himself by practicing with an actual hammer, so Headmaster Cyran gifted him this harmless toy as a proxy. Cashmere then dubbed it "Mana Quake," an imitation of the names that Cyran gives his own weaponry. The ridiculousness of this is lost on Cashmere. |
Wand (0) | Cashmere's star-tipped wand, a trinket that he's had for as long as he can remember. It increases his spell limit by 5. |
Spells (14/15)
(Next Arcana: Bouncing Bubble (30 solars))
Aqua Bullet (Sea Domain) | Cashmere summons a large amount of water in his gullet, then draws it forth, able to fire it out of his mouth like a gun. These are small bullets of water, fast enough to punch through stone and dent steel. He holds the water inside of his body until fired, shooting it out of his mouth. The amount of water stored gives him the ability to fire five bullets before needing to reuse the spell. "Driralna nilisald nolivriv!" |
Be Jolly ~Gift from Myst~ | By touching a creature, Cashmere places a curse on them, forcing them to be kind and gentle. This curse will last for two posts and can not be removed. While cursed, if the target casts an offensive spell (one meant to deal damage or negatively affect someone), the curse will end and they will take a large amount of mental damage. If they take this damage, they can not cast any spell for their next post. Cashmere learned this spell from Cirice, one his adoptive(?) older sisters. Unfortunately, he also learned its uses from Cirice, leading to some morally questionable applications. “You have to touch someone and just think about how you want them to feel. Happy and jolly.” |
Burning Smite (Light Domain) | Your hand begins to glow with brilliant, holy energy that radiates from it. If you are holding a weapon or shield in your hand when you cast this, it will engulf that item as well, passing on its effects. This energy burns bright-hot with energy, scorching anyone who is touched or struck by the energy. This burning acts as fire and will scorch or burn what it touches, dealing light-type damage. This energy deals double damage on undead or revived minions. "Preke scheg!" |
Control Light (Light Domain) | Cashmere can target a pre existing source of light, be it magical or not. He can then cause the light to increase in size or brightness, illuminating more of a space than normal. This can not be used however to make a flame larger or completely diminish the light. "Tantsy fota." |
Cyran's Dreamwalker (Space Domain) | A spell that allows Cashmere to enter the dreams of a sleeping person. By touching the body of a sleeping person (friend or foe), Cashmere will enter a sleep-like trance, connecting to the target's subconscious. While in their dream, Cashmere can control all aspects of the dream, from appearance to theme and activities. Cashmere can remain in the dream for three posts and can not be expelled unless the target wakes up. While in the dream, Cashmere can communicate with the target and even read into their inner thoughts, but can not deal damage or affect their real world body. When the target wakes up, they will not realize this was a spell and will think it was all just a dream. This spell can be used once per topic. "Where's somewhere you've always wanted to go, little Merlin? Pick it, and I'll take you there." |
Desert Blessing (Earth Domain) | An Earth Domain spell that allows the caster to form a weapon out of sand and earth. Sand will flow through Cashmere's hands and take the form of one of the weapons listed below. He is considered to be of Master-level with the weapon if he does not already have the weapon's skill. He can only summon one weapon per cast, able to cast this twice per topic. The weapon will remain for three posts and will deal earth damage. Since the item is formed from sand, if it is damaged or broken during its duration, Cashmere can use sand to reform and mend the item. -Fighting Knives -Glaive -Fighting Sticks -Throwing Knives -Knuckle Knife "Tenraith jendisnil jendrinene!" |
Halt Undead | Cashmere holds both hands out, causing all undead creatures in the area to freeze, stopping their movement and any actions they were taking for one entire post. Regardless of how many are there, they will all cease to move. This effect works on any undead creature, including summons or beings Cashmere reads as undead. Can only be used once every five posts. "Farelian maresthir loraswen!" |
Light (Light Domain) | A simple spell that allows Cashmere to create a small light, whether in his hand or on an object. This light illuminates a small area around him or the object he's illuminated. This light is considered magical. "Belec." |
Major Healing (Light Domain) | A healing spell that heals the target of all wounds, regardless of how severe. This will heal them of deep wounds such as cuts or gashes. It will also heal them from things like burns or wounds that may prevent them from continuing on. This will not return any lost limb or organs, however, and Cashmere must touch the target to use this spell. "Laekbaena." |
Mend Object (Space Domain) | By touching an object, Cashmere can mend or repair any damage that object might has sustained. This can be fix rips and tears, mending broken armor or fixing a broken weapon. This does not restore strike preventions onto armor. "Arreglar." |
Minor Healing (Light Domain) | By touching himself, or an ally, Cashmere can instantly heal any surface level wounds that have been sustained. These include scratches, cuts, bruises and other skin-level wounds. "Curde luka." |
Resilient Bulwark (Light Domain) | Cashmere takes a sturdy stance and allows energy to surround his body. This energy will strengthen his resolve, making it impossible for anything to knock him down or over. For the next three posts, he can not be knocked over regardless of how strong the force is. He ignores things that would knock him down or even push him around. "Shaimoab ssubarg neeiub." |
Resist the Elements (Space Domain) | Cashmere can choose himself or an ally, coating them in an aura of energy. Upon casting this spell, Cashmere must choose one of the eight elemental damage types (Fire, Earth, Wind, Lightning, Water, Ice, Light or Dark). For the next two posts, the affected target will become immune to that damage type, completely unharmed by spells or effects of that damage type. Cashmere can only effect one person at a time with this spell, and can only cast it twice a topic. "Vernorka." |
Suspend Item (Space Domain) | Cashmere targets an item, suspending it in an aura of time and space. As long as this item is suspended, it can not be affected in any way. It will not age, rot or rust; it takes no damage and deals no damage. Any effects or abilities are also suspended, preventing them from being activated or used. The item can still be used, but has no effect and can not be affected. This cannot target living beings and can only affect one item at a time. "Iminad maresthir erlirdan!" |