Turjin Falagar's Inventory
Dec 27, 2023 20:07:12 GMT -5
Post by Turjin Falagar on Dec 27, 2023 20:07:12 GMT -5
Turjin Falagar’s Inventory
Skills
•Alchemy: Novice
•Space Domain: Novice
Carrying Capacity (12)
1. I’m broke, yo
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Ability Slots (10)
1. Message
Space Domain Spell.
This spell allows you to speak directly into the mind of another person. You do not need to use your actual voice, you simply will your voice into their mind. The person you are speaking to can respond back to as long as you continue to respond. The range of this is not very far, but does allow you and the target to be separated.
This spell allows you to speak directly into the mind of another person. You do not need to use your actual voice, you simply will your voice into their mind. The person you are speaking to can respond back to as long as you continue to respond. The range of this is not very far, but does allow you and the target to be separated.
2. Meditate
Space Domain Spell.
You take a moment to yourself to recoup, drawing energy from the space domain to heal yourself. In order to use this spell you must become completely still, unable to move or take any actions for the next few seconds. During this meditation you heal yourself of all minor and surface level wounds, including scratches, cuts and minor wounds. If you are attacked while meditating the spell will end.
You take a moment to yourself to recoup, drawing energy from the space domain to heal yourself. In order to use this spell you must become completely still, unable to move or take any actions for the next few seconds. During this meditation you heal yourself of all minor and surface level wounds, including scratches, cuts and minor wounds. If you are attacked while meditating the spell will end.
3. Tri-beam
Space Domain Spell.
By holding out your hand you cause three small orbs to form, an orb made of Fire, Water and Wind. You can then fire these three orbs out in a medium range, attempting to strike a target. You can split these orbs up, choosing to send them all at the same target, or splitting them up among three different targets.
-Deals Fire, Water or Wind damage, each belong to a separate orb-
By holding out your hand you cause three small orbs to form, an orb made of Fire, Water and Wind. You can then fire these three orbs out in a medium range, attempting to strike a target. You can split these orbs up, choosing to send them all at the same target, or splitting them up among three different targets.
-Deals Fire, Water or Wind damage, each belong to a separate orb-
4. Scern's God Killer
Dark Domain Spell.
A very powerful spell that was crafted by Scern and used against Ziev in the battle over the Sol Stone. To cast this spell, you must have made no offensive actions on your last post (nothing that intended to deal damage, injure, hurt or afflict some kind of negative effect). When you cast this spell, you target one enemy you see within 20 feet causing red hot burning chains to burst from the ground and wrap around the target. The target will take medium amounts of fire damage and be unable to make movement or take any actions (including casting spells) for their next two posts. This spell can only be used once per topic and cannot be used against Player Characters (unless permission is given)
A very powerful spell that was crafted by Scern and used against Ziev in the battle over the Sol Stone. To cast this spell, you must have made no offensive actions on your last post (nothing that intended to deal damage, injure, hurt or afflict some kind of negative effect). When you cast this spell, you target one enemy you see within 20 feet causing red hot burning chains to burst from the ground and wrap around the target. The target will take medium amounts of fire damage and be unable to make movement or take any actions (including casting spells) for their next two posts. This spell can only be used once per topic and cannot be used against Player Characters (unless permission is given)
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