Hadassah’s Chest
Oct 15, 2023 12:21:29 GMT -5
Post by Hadassah on Oct 15, 2023 12:21:29 GMT -5
Skills
Unarmed | Novice | x | x |
Sea Domain | Novice | x | x |
Abilities
1. Bare Hands: While most people can throw punches and use their hands to attack, only those who have trained and mastered the art of hand to hand combat have truly turned their fist into weapons. This upgrade gives bare hand users the edge, allowing their hands to act like small clubs.
-One enchantment slot (applies to both hands)-
2. Claws: Claws are small pronged blades fashioned to mimic cat or lion claws. These are fitted over the top of the hand and give the user the ability to claw with them. This also frees up their hands to use other things while the claw rest atop their hands. The claws can be worn on one hand, or on both.
-One enchantment slot (applies to both hands)-
3. Create Water: This spell creates a small amount of natural water for consumption. You summon water in a container near you such as a bowl or bag. This water is considered fresh and natural, will last as long as normal water and can be stored for later.
4. Shape Water: A basic water spell that allows you to manipulate small bodies of pre existing water. You can target water in the area but can not control massive bodies of water like ponds, lakes or oceans. You can alter the flow of the water, change its shape, even add or subtract from its mass, making more or less water.
5. Water Whip: By clapping your hands together, you form a medium sized whip of pure water. The water will flow from your hands, giving you access to a liquid rope. This whip can be used to lash out at your enemies, dealing damage or breaking small objects. This whip can also be used to bind an enemies limb, restricting movement.
-Deals water damage--One enchantment slot (applies to both hands)-
2. Claws: Claws are small pronged blades fashioned to mimic cat or lion claws. These are fitted over the top of the hand and give the user the ability to claw with them. This also frees up their hands to use other things while the claw rest atop their hands. The claws can be worn on one hand, or on both.
-One enchantment slot (applies to both hands)-
3. Create Water: This spell creates a small amount of natural water for consumption. You summon water in a container near you such as a bowl or bag. This water is considered fresh and natural, will last as long as normal water and can be stored for later.
4. Shape Water: A basic water spell that allows you to manipulate small bodies of pre existing water. You can target water in the area but can not control massive bodies of water like ponds, lakes or oceans. You can alter the flow of the water, change its shape, even add or subtract from its mass, making more or less water.
5. Water Whip: By clapping your hands together, you form a medium sized whip of pure water. The water will flow from your hands, giving you access to a liquid rope. This whip can be used to lash out at your enemies, dealing damage or breaking small objects. This whip can also be used to bind an enemies limb, restricting movement.
6. Water Wave: You draw water out of the air and cause it to surround your arms. You can then push this water out from your person, sending it flying forward in a quick and heavy wave. This wave can deal moderate damage and even be used to knock over enemies. The water will shoot out at quick speeds making it hard to dodge at close ranges.
-Deals water damage-
7. Ice Spike: You create a large spike made of pure ice in your hand. This spike is about as long as a spear and can be used just like one. It has a pointed tip, making it great for stabbing and piercing. It can also be thrown for ranged damage. If it stabs into something, it will break, leaving a chunk of ice behind.
-Deals ice damage-
8. Frozen Feet: You fill your feet with ice magic, coating the bottom of your feet with ice. This allows you to skate across the ground or the surface of objects. Now with a slippery set of shoes, you can move twice as fast as your normal speed, darting across the surface of the earth.
9. Breathe Water: This spell allows you to breath under water for several minutes. You gain the ability to breath normally while submerged underwater as if you were breathing normally.
10. Water Prison: Drawing forth water you cause it to swirl around a target, taking the form of a giant bubble which will attempt to trap the target within it. This bubble will be filled with water and will swirl around at high speeds, trapping its target inside. The current makes it hard to get out without outside help. While stuck inside you are unable to breath, eventually falling unconscious if unable to get out. This spell is easy to dodge if the target is not already restricted or bound in some way.
11. Dagger: A small compact blade that can be wielded in a single hand. It is lightweight enough to manipulate rather quickly and is small enough to hide or stash within clothing. While the blade is short, it is sharp enough to stab or slice, making it a very deadly and useful tool for quick and stealthy needs.
-One enchantment slot-
Items
Item | Description |
Med Kit | A small bag of medical supplies used for everyday use. Comes filled with basic medical supplies such as bandages, tape, ointment and other basic items helpful in mending wounds. |
Renown: 1