Kara's Angelic Items
Dec 13, 2022 17:44:02 GMT -5
Post by Kara on Dec 13, 2022 17:44:02 GMT -5
Carrying Capacity: 3/12 Ability Slots: 4/10
Skills:
Light Domain: Novice
Polearms: Master
Items:
Spear: Kara's angelic essence solidified into weapon form, this spear is golden and ornate, and Kara is very likely to poke you with it. Kara does not keep it out, so anyone looking at her would not know that she can summon it instantly.
Name: Kara's Holy Spear (Light Piercer)
Type: Polearm
Size: Polearm
Damage Type: Piercing
Specialty: Reach
Enhancements:
Thrown: Weapons with this Enhancement are light and aerodynamic enough to be thrown by the user, allowing the weight of the item being thrown to strike true. This is applied to non-ranged weapons, allowing them to be thrown effectively. Can be applied to a melee weapon without the Range tag.
Return: A returning weapon has a specific rune etched into its surface which allows a weapon that has been thrown to return back to its owner's hand. As if being summoned from a different realm, the weapon will vanish from its current location, and pop back into its owner's hand. Can only be applied to Range weapon types or in combination with the Thrown Enhancement.
Spells:
Purity Bolt: Pew pew, lasers, basically. but from her hands. And made of angelic light.
Remove Poison: Ain't NO poison gonna stand up to her, no way.
Major Healing: The majorest healing. Though nothing unhealable, like missing limbs. She's not a miracle worker.
Divine Ascent: Mother-Frickin' Wings of Light yo.
Prestige Class:
Celestial:
Level One
Angelic Pact:
You have made a contract with an angelic being of good. This creature of light has taken residence within your soul, bonding itself to you and granting you a portion of its power. You can allow a small portion of the celestials physical appearance to begin to bleed into yours, sometimes changing skin, eye or hair color. Your character alignment now shifts from Neutral to Good and can not be altered (you will stay good regardless of alignment altering affects)
Holy Gifts:
Upon unlocking this level you may choose one of the Master level spells from the Light Domain shop to purchase for free. This will allow you to buy the spell like normal, but not have to pay its cost. You can pick any of the master level spells and do not need the light domain skill to gain or use the spell.
Angelic Light:
The light within the celestial now flows through you, invigorating you and filling you with holiness. All of your physical attacks now deal light damage in addition to their normal damage types, so your sword slices, arrows strikes and hammer smashes all deal light damage, making you effective against those of evil and death. Your attacks that deal light damage now deal double damage against those who are of the Evil Alignment.
Grafts:
Durabone:
You replace one limb, either an arm or a leg, with extremely strong and durable bone. This bone is unable to be broken or shattered by anything, letting you use that limb to attack or block without fear of losing the arm. While you will still take and feel damage, the limb can never be destroyed.
(Can be bought 4 times, once for each limb) (All 4 bought, Both Arms and Both Legs)
Night Vision:
Any and all eyes you have are altered to be able to see in the dark. These eyes are given the ability to see regardless of how dark it is. This does not effect your normal eye sight and will not hinder you if it is bright out. These only work in normally darkness and will not see in darkness created by magic.
Tattoos:
Bulls Strength:
This tattoo increases your normal strength, making you twice as strong as you normally would. This is a latent tattoo that is always in effect, making you permanently strong. This tattoo does not stack with itself or other strength buffing items.
Skills:
Light Domain: Novice
Polearms: Master
Items:
Spear: Kara's angelic essence solidified into weapon form, this spear is golden and ornate, and Kara is very likely to poke you with it. Kara does not keep it out, so anyone looking at her would not know that she can summon it instantly.
Name: Kara's Holy Spear (Light Piercer)
Type: Polearm
Size: Polearm
Damage Type: Piercing
Specialty: Reach
Enhancements:
Thrown: Weapons with this Enhancement are light and aerodynamic enough to be thrown by the user, allowing the weight of the item being thrown to strike true. This is applied to non-ranged weapons, allowing them to be thrown effectively. Can be applied to a melee weapon without the Range tag.
Return: A returning weapon has a specific rune etched into its surface which allows a weapon that has been thrown to return back to its owner's hand. As if being summoned from a different realm, the weapon will vanish from its current location, and pop back into its owner's hand. Can only be applied to Range weapon types or in combination with the Thrown Enhancement.
Spells:
Purity Bolt: Pew pew, lasers, basically. but from her hands. And made of angelic light.
Remove Poison: Ain't NO poison gonna stand up to her, no way.
Major Healing: The majorest healing. Though nothing unhealable, like missing limbs. She's not a miracle worker.
Divine Ascent: Mother-Frickin' Wings of Light yo.
Prestige Class:
Celestial:
Level One
Angelic Pact:
You have made a contract with an angelic being of good. This creature of light has taken residence within your soul, bonding itself to you and granting you a portion of its power. You can allow a small portion of the celestials physical appearance to begin to bleed into yours, sometimes changing skin, eye or hair color. Your character alignment now shifts from Neutral to Good and can not be altered (you will stay good regardless of alignment altering affects)
Holy Gifts:
Upon unlocking this level you may choose one of the Master level spells from the Light Domain shop to purchase for free. This will allow you to buy the spell like normal, but not have to pay its cost. You can pick any of the master level spells and do not need the light domain skill to gain or use the spell.
Angelic Light:
The light within the celestial now flows through you, invigorating you and filling you with holiness. All of your physical attacks now deal light damage in addition to their normal damage types, so your sword slices, arrows strikes and hammer smashes all deal light damage, making you effective against those of evil and death. Your attacks that deal light damage now deal double damage against those who are of the Evil Alignment.
Grafts:
Durabone:
You replace one limb, either an arm or a leg, with extremely strong and durable bone. This bone is unable to be broken or shattered by anything, letting you use that limb to attack or block without fear of losing the arm. While you will still take and feel damage, the limb can never be destroyed.
(Can be bought 4 times, once for each limb) (All 4 bought, Both Arms and Both Legs)
Night Vision:
Any and all eyes you have are altered to be able to see in the dark. These eyes are given the ability to see regardless of how dark it is. This does not effect your normal eye sight and will not hinder you if it is bright out. These only work in normally darkness and will not see in darkness created by magic.
Tattoos:
Bulls Strength:
This tattoo increases your normal strength, making you twice as strong as you normally would. This is a latent tattoo that is always in effect, making you permanently strong. This tattoo does not stack with itself or other strength buffing items.