Maude's Boots
Oct 13, 2022 2:26:20 GMT -5
Post by saintronan on Oct 13, 2022 2:26:20 GMT -5
Maude's Boots
Skills:
Skill | Level | Price |
Marksman | Novice Master | Starting Skill 50 Solars |
Stealth | Novice Master | 50 Solars 50 Solars(Gifted) |
Unarmed | Novice | Starting Skill |
Items:
Name | Description | Size |
Insight Rune | A small abstract rune tattooed somewhere on your face or head (above the collarbone) This tattoo prevents anyone from lying to you, normal or magic. They can still tell the lie to you or in your presence, but you will immediately be aware of the lie. This effect can not be removed from you or ignored. | Tattoo |
Blood Scent | You are able to smell blood as easy as any other normal smell, regardless of how little the amount is. Once blood has left a body, you are able to pick up on the scent and follow it, making this a useful feature for tracking injured prey or hunting for food. The scent is pleasant to you and non invasive, and can not be turned off or affected by spells. | Passive Feature |
Morph Suit | A skin tight suit made of odd fabric that covers your entire body all the way up to your neck. This suit can be worn under any other article of clothing or armor as it fully forms to your bodies proportions. Upon command you can control the way this suit looks, changing its color, texture, appearance, and any other aspect of it. It can be used to look like a full outfit of clothing, or used to blend in with patterns or the background, and can even be made to look like skin. Any image, color and texture can be replicated on the suit. | Clothing |
Tool Pouch | A small pouch equipped with a variety of tools and supplies for basic needs. Comes filled with things like a hammer and nails, crowbar, chalk and thin wire. | 0 points |
Medical Kit | A small bag of medical supplies used for everyday use. Comes filled with basic medical supplies such as bandages, tape, ointment and other basic items helpful in mending wounds. | 0 points |
Lantern | A small metal lantern fitted with a hood and handle. Inside of the lantern sits a small pool of oil. This oil can be ignited to create a small flame inside. The flame can be used to light your way and illuminate an area. The hood protects the flame from the wind and rain and amplifies the distance of the light. | 0 points |
Rope | 50 foot of rope coiled around itself in a bundle. This rope is sturdy and strong, able to withstand a very large amount of weight. The rope can be used to tie to objects, bind things or even restrain creatures. It has a large variety of uses. | 0 points |
Heavy Crossbow | Much like its older cousins, the light crossbow has an older brother, the Heavy Crossbow. Bigger than its smaller version, the heavy crossbow hits harder and can be shot at longer ranges, but is incredibly heavy and must be held with both hands in order to be fired or reloaded. -Two enchantment slots (applies to ammo)- 1st Enchantment - Magic Blocker -This enchantment gives the item the ability to cut off one's access to their magical energy. If this weapon strikes a target's bare flesh (by cutting through fabric or armor) that target cannot summon their magical energy for their next post. Active effects will continue to persist, however, they cannot use new spells. | 4 points |
Ammunition (Bolts) | Bolts are smaller, heavier versions of the arrow. small pieces of wood or metal fitted with an arrow head at the end, these bolts can be placed in the crossbow and then fired. Since they are heavier they have increased piercing power, but are harder to wield and require more concentrations. Bolts come in packs of 15. -No enchantment slots- | 1 point |
Rewards: