Lloyd's Field Guide to Ooze (CLOSED)
Sept 5, 2022 15:02:31 GMT -5
Post by Admin: Soul on Sept 5, 2022 15:02:31 GMT -5
Lloyd's Field Guide to Ooze
Lloyd is a smart, eccentric and kind of goofy monster hunter and considered Charon's leading expert on all things slimy, oozy and sticky. He has spent the last couple of years creating a field guide on one of Charon's most undiscovered creatures, but is now in need of help. To complete his guide, a ton of field work and data is needed, and he can not do it on his own. Lloyd is now reaching out to brave, or crazy, adventurers to assist him in finishing the guide. He has agreed to reward those foolish enough to help with the random and odd things he has created or discovered during his time researching the Ooze. This is a limited time event where you the member can partake in a single Quest chain, helping out Lloyd in his goal of finishing his field guide. Once the quest chain is completed you will gain access to an exclusive shop that is only open for the brief duration of this event. This event will run till the end of the Fall season, closing on December 1st.
A Slimy Quest Chain
Research Slimes and Oozes - Reward = 2 Renown and Access to ShopLloyd needs you to venture out into the wild and complete a series of research studies on slimes and oozes across the continent. While this may seem like an easy task, these creatures are still pretty unknown, possessing unique abilities and features that we still dont fully understand. It could turn out to be very dangerous.
Quest Name: The creation of Oozes
Chapter: One
Description: Where these creatures come from is still very much a mystery to us. We have yet to witness an Ooze being created. Do they give live birth, hatch from eggs or just bud off from one another. We need you to venture deep into one of the many forest in Charon, locate an Ooze and attempt to witness how new ones come into this world. However we are not the only ones after information on the creature. A group of monster hunters have set out to rid the world of these creatures and will attempt to stop new ones from being created.
Requirements:
- Requires at least two people (you and one other )
- You must make at least 5 post to complete the mission with each post being at least 200 words
- Must locate and witness an Ooze being created without disturbing the creature. (They Bud from each other)
- Must protect the Ooze from a group of 5 monster hunters trying to kill it
- Once you complete this mission you gain access to chapter two. (which needs to be a separate topic)
Quest Name: Mold on the walls
Chapter: Two
Description: We have received a report from a local tavern owner that an ooze has taken up home in the cellar of the establishment. It is causing issues for the owner and disturbing its guest, spoiling goods and lashing out at people. We need you to venture to one of the taverns or inns in Charon and SAFELY remove the creature from the building. It might strike out at you and try to defend itself, so you may need to fight, but please dont kill the creature, and instead remove it from the premises without too much harm.
Requirements:
- Requires at least two people (you and one other)
- You must make at least 5 post to complete the mission with each post being at least 200 words
- Must Fight off and quell the angry Ooze
- Must find a way to remove it from the building without killing it
- Once you complete this mission you gain access to chapter three. (which needs to be a separate topic)
Quest Name: Oozegon Trail
Chapter: Three
Description: A massive elder Ooze has been spotted moving through out Charon, and leaving behind a massive trail of acidic, toxic slime in its wake. Many hunters and scholars have been using this trail to track the elder creature in the attempt to study it, however there has been no luck in ding the beast so far. Unfortunately a group who was studying the Ooze have found themselves trapped in the trail of slime and are unable to get out. The trail is 20 feet wide, a foot deep and extremely acidic, beginning to eat away at their clothing. We fear the scholars will die and any information they have gathered on the Elder Ooze will vanish with them. We need you to rescue them secure their data.
Requirements:
- Requires at least two people (you and one other)
- You must make at least 6 post to complete the mission with each post being at least 200 words
- Must rescue the scholars from the slime trail
- Must not get stuck and die yourself
- Once you complete this mission you gain access to chapter four. (which needs to be a separate topic)
Quest Name: Elder Ooze
Chapter: Four
Description: The Elder Ooze has been located in the Marsh Flats, but it is a massive beast, a Extreme danger level creature with a nasty attitude. If we are going to be able to study it further, we need help in subduing it. Thats where you come in! Before it can be studied it needs to be weakened and put into a calm state. While we are normally against violence against these wild animals, sometimes it is needed. You must combat the Ooze, survive, and weaken it enough so that our researchers can study it further. But please do not kill the Elder Ooze!
Requirements:
- Requires at least two people (you and one other)
- You must make at least 7 post to complete the mission with each post being at least 200 words
- Must defeat the Elder Ooze without killing it
- Once you complete this mission you have completed this quest chain. (which needs to be a separate topic)
Ooze Shop
Closes December 1st
Item | Description | Price |
Lloyds Ooze Badge | Reward for helping Lloyd work on his guide, can be displayed in your inventory or signature. | Free |
Acid Spray | This spell allows you to spew acid out from your mouth, shooting out in a stream or spray up to 10 feet in front of your face. The spray itself deals very little damage, causing exposed flesh to burn and tingle for two post. However the spray is extremely effective at coating the face and eyes, making it hard to see or breath until removed. The affected target must use a hand to wipe the spray from their face before they can see or breath again. | 35 Solars |
Wall of Ooze | By raising a free hand you cause a thick wall of slimy ooze to rise up from the ground. The wall is 20 feet long, 10 feet high and 2 feet thick, made out of solid ooze. The wall will stay stationary for three post, sitting there to defend you or block the path of another. Any physical attack, spell or martial, will get stuck inside the wall, either disappaiting or freely floating until the wall vanishes. Likewise, anyone trying to move through the wall will find their movement cut in half, causing them to slowly push their way through the wall. | 25 Solars |
Oozeling | A small round glass bottle, able to fit on your hip or in a bag. Inside of this bottle rest a baby Ooze, only 6 inches in diameter. This ooze lives inside of the bottle and will not come out for any reason. However it will consume anything you drop inside of the bottle, completely dissolving any kind of material, from wood to metal. If dumped out or upside down, the ooze will remain inside, but remains of if will spill out, dissolving and burning very small holes in objects. These holes can only be baseball sized. | 25 Solars |
Slime Core (Crafting Material) | The core of a dead Ooze, slimy, sticky and acidic to the touch. This material can be used in our crafting system. When combined with another material it will create a sticky, acidic item able to stick and burn through other objects. | 20 Solars |
Slimy Hands | This spell coats both of your hands and/or feet in a sticky slime like substance. This allows you to stick to solid surfaces, like walls and prevents you from being knocked down or prone for its duration. If you are holding an item while this spell is active the item can also not be pulled or knocked out of your hand, allowing you to retain a firm grasp on the item. This can also be used to stick to your enemies weapons and yank them right out of their hands, disarming them. Last for two post and can only be used twice per topic. | 35 Solars |
Toxic Cloud | By clapping both hands together you cause a cloud of acid like mist to rise from the ground around you, with you at its center. The cloud spreads out to ten feet in all directions from you, but will not move with you, remaining in place for its duration. This cloud is hazy but will not completely block vision. Anyone stuck inside of the cloud will find their eyes burning and every breath painful. For each post they remain inside of the mist the effects will get worse. This spell last for three post. | 35 Solars |
Rubber Whip | After touching your palms together, you cause a thick, slimy green whip of ooze to form. This whip is 10 feet long and can be used much like a normal whip, able to slap enemies and deal blunt damage. However this whip is very sticky, allowing it to remain attached to its target or even a surface for the next post. This whip can be pried off with force. Because of its consistency the whip can not be cut through or destroyed. The whip will remain formed for three post. | 30 Solars |
Acid Bubble | You form a basketball sized ball of sticky acid in your hands, which can then be thrown at an enemy or location. The blob deals a medium amount of acid (dark) damage, burning and eating away at flesh and weak material like fabric or cloth. When the blob collides with a surface or an object, it will burst, spraying acid in all directions within a five foot area. This acid will coat anything it touches and will deal minor burns. | 30 Solars |
Goo Puddle | You cause a medium amount of slime to drip down your legs, coating the ground with a puddle of Ooze. The puddle will only be 5 feet in diameter, but will remain until the end of the topic. Anyone who steps in this puddle will find themselves stuck to the ground, unable to move from that location or pull whatever is stuck out. They will be stuck for their entire next post, and can pull themselves free the post after. | 20 Solars |